What about Brits starting with a Royal Engineer rather than an Infantry Section and extra MP to make up the difference? This would give the Brits early wiring and repair abilities, but they must preserve the squad because they can't build another until the next Tier.
Other changes: lower damage and cost of Tulip rockets, but decrease reload time of Firefly, lower Infantry Section reinforce cost to 28-30MP, lower cost of Vickers HMG to 260MP, give slight recloak and reload time decrease to Brit Sniper, give Emplacements more HP, but easier to decrew to allow for a more unit bleed like effect.
+1 on starting with Engineer.
all 4 other factions start with engineer, i don't see why not UKF.
i agree on rest, but i also want make universal carrier have a armor nerf, right now it is too fat to be a starting unit, when using OKW, it is almost impossible for infantry to fight off that car except get a AT gun as first or 2nd unit other wise it is too late as you lose map control to that car because you can't counter it with base infantry, and it is hard counter to Kubel, make the armor similar to 222 should better (feels it have armor between 222 or puma) and make is 1 shot dead from AT guns, or decrease its price and make it is armor weak as kubel.