the howitzer changes seem like a flat out nerf. Which was the last thing these units needed. What was wrong with destroying someones base with artillery? It's barely useful against moving targets if your opponent had a brain and did not blob up against a player with a howitzer.
Copypasta.
Changing a bit the subject: no one said anything regarding the Howitzers ?
I hate the mechanic of you are fucked without an offmap because it´s sitting inside the enemy base and recon + offmap equal easy goodbye howitzer. The thing that many german doctrines have either cheap (light arty) or abundant offmaps in several good commanders is something a bit annoying.
With this changes, how would it play having artillery with less range but being cheaper?
I hope this is just a first step.
It seems there are some good improvements to infantry. Engineers cost less, scout car cost less and has more health and penetration. Cons can do more damage. Guards cost less and upgrade for less.
Brace yourselves...M3 + Engineer + Guard spam is comming. Huehuehue.