Thx milka.
Guess what? In CoH1 it was instant shot that could wipe whole blob and it was fine and stuart could fight light armor as well.
Its fine as well here.
You'll squad wipe only if squad clumps up.
Greyhound is squishy, arrives when you have plethora of counters, looses to scout cars(pair of 222s will obliterate it and its not like pair of 222s is a bad idea against USF to begin with), looses to puma, even Luchs makes a short work of it.
Its expensive at 280mp 40fu, which means there will not be any AA halftrucks, its ability isn't instant, so retreating squads that weren't cut off are safe as well as garrisons duu to spread.
Its 100% AI light vehicle in a doctrine that is overall quite poor. Its the only cost effective thing in the doctrine.
I happen to have that doctrine(my only doctrine that dropped for me since WFA release) and while it can squad wipe, its not 100% chance and Wehr have all the means to counter it, just as OKW.
Aren´t you the first to say that COH1 and COH2 are completely different games
?
I´m not fond of using 222 against US when someone goes 3-4 rifles liutenant no bars/nades/ambulance. That for me screams AAHT or at least M20. 222 is too much of a delay wether a pak is going to be useful all game. This coming from someone who use 222 almost all the time against double SU.
As i said, i might have been RNGed.
Semoisky, got a gren capping the "ol" north fuel point. I have an MG nearby and a pak coming. Greyhound arrives (i expected an AAHT) so i go for the faust, boom wipe. Minute later, he proceeds to push to my base point, pak hits, he moves to a side, i´m turning the pak, and again, wipe. My face -.-
Again, thxfully this is a unit on a weak commander. I guess i´ll have to test it to see different scenarios on how it performs.
For those who have it:
-Can you use the ability on the move (meaning that you can cast it, not fire)? How long is aim time?
Meanwhile i will not use cover against it, just charge forward or retreat.