-Mines
If the model that triggers the mine dies, the rest of the changes are golden.
-Core Infantry/Small Team Weapon Spawn Points
All Core Infantry Squads and Core Small Weapon Teams now spawn from its corresponding building rather than from Off-Map.
Not sure about this one. If it's really needed at all.
Snipers
• Target size from 1 to 1.15.
Will this affect SU snipers? Can we finally give them same cloaking capabilities as other snipers, make the spotter not be able to shoot, increase hp of sniper model (but reduce sight range and leave it to the spotter).
Trip-Wire Flare Mine
Can we make all type of flares reveal cloaked units ?
Volksgrenadier
• Panzershrek Package removed.
• Added StG 44 Package. Grants the squad two StG 44s that improve short-mid range combat for 60 munitions.
• Panzerfaust ability added which is unlocked after a truck is built.
There's no pretty nor easy way to fix this. ATM i prefer the current situation but i'm open to ideas.
I'll rather have a slightly worst Volk Shreck and improving the other Elite squads from OKW. Adjust Obers, and fix spacing from Falls. I'll like having the option to call them from base for their "real cost".
PD: while the changes are huge, there are still a lot of things that have been forgotten.