Looking at linkedin, this month Relic started building a new third team with key leadership.
3 Relic Game Development Teams
1) AoE - Microsoft (contracted for more than AoE4 based on job announcements)
https://www.linkedin.com/in/quinn-duffy/ (Quinn Duffy, Game Director)
https://www.linkedin.com/in/greg-wilson-2ba7046/ (Greg Wilson, Executive Producer)
2) CoH3 - Sega Europe (unconfirmed, educated guess)
https://www.linkedin.com/in/ecaponi/ (Erik J. Caponi, Game Director)
Erik J. Caponi:
Hey! You! Are you an awesome producer? Does building a brand new project and a brand new team sound exciting? Do you want to partner up with me to make something awesome?
You know you do.
Erik J. Caponi is connected with the two new job announcements production & marketing
3) Relic mystery box?
Maybe announced this year, educated guess? console game/port or turn-based strategy game?
https://www.linkedin.com/in/bdisbrow/ (Brent Disbrow, Game Director | former DoW3)
https://linkedin.com/in/david-littman-52668b27 (David Littman, Executive Producer)
Quote Brent Disbrow linkedin:
Game Director on an exciting unannounced strategy game, the kind that Relic Entertainment does best! Currently working with an excellent team to build a creative vision, game pillars and the feature set. Lots of engaging, fun work to be done and great people to do it with.http://archive.ph/w5uvD
RELIC SENIOR CAMPAIGN DESIGNER:http://www.thesequencegroup.com/relicentertainment2018/ (new CoH trailers TBA!)
You would be a good fit if you…
▪Have helped create some of the best turn-based strategy games in the market
Hello Relic Entertainment!http://www.thesequencegroup.com/company-of-heroes-2-the-british-forces
Eager to pass along some of our new material in hopes we can collaborate again.
Relic External Development Teams & d3t Modding Tools
Re-posting info from my reddit post, 5 months old:
https://www.reddit.com/r/CompanyOfHeroes/comments/a02dbl/relic_working_with_keywords_studios/
Update;
Keywords Studios: “We are going to keep acquiring new companies”
The video games outsourcing giant on expanding its services, fixing crunch and how it will avoid competing with its clients (November 2018)
https://www.gamesindustry.biz/articles/2018-11-22-keywords-studios-we-are-going-to-keep-acquiring-new-companies
To help ramp up content production in art and engineering/programming Relic is working with two studios now owned by Keywords international.
https://www.keywordsstudios.com
Keywords international are a growing services provider to the global video games industry.
Microsoft Studios and Relic/Sega are involved with this.
1) Sperasoft Studios
Client source:
https://sperasoft.com/about/ (see Relic in the client list)
A big international studio.
2) d3t Studio
A growing UK studio run by former THQ.
One of the operation directors is the former Relic senior programmer, Noel Austin:
https://www.linkedin.com/in/noel-austin-4b603912/
Client source:
https://d3tltd.com/projects/company-of-heroes/
Quote d3t: “We really enjoyed developing the Steam Workshop support for the classic Sega title"
The d3t 10 YEARS MODDING UPDATE:
Company of Heroes.”COMPANY OF HEROES GETS A MASSIVE MODDING UPDATE 10 YEARS ON (June 1, 2017):
https://www.gamespace.com/all-articles/news/company-of-heroes-modding-update/
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The founder of Sperasoft and co-founder of d3t (Jamie Campbell) were recently promoted to key leadership positions within Keywords international.
Keywords Studios announces Senior Management Team changes (07/10/2018):
https://www.gamasutra.com/view/pressreleases/321687/Keywords_Studios_announces_Senior_Management_Team_changes.php
Both of these two studios was recently acquired by Keywords international:
Keywords buy d3t for £3 million (October 2017):
https://www.gamesindustry.biz/articles/2017-10-19-keywords-buys-d3t-for-3-million
Keywords buy Sperasoft for $27 million (December 2017):
https://www.gamesindustry.biz/articles/2017-12-13-keywords-buys-sperasoft-for-USD27-million
Keywords International are connected to Vancouver based XDSummit which Relic/The Coalition has been involved with for years.
Microsoft currently has 3 people on the XDS advisory committee:
http://xdsummit.com/about/advisory-committee/
Below is Relic's XDS presentation in 2014 by Dilber Mann. XDS committee member 2014-2018.
Relic Development Director, External.
Linkedin Profile:
https://www.linkedin.com/in/dilber-mann-7364212/
Dilber Mann's Blog:
http://www.gamasutra.com/blogs/DilberMann/994704/
A similar Microsoft director position as Dilber Mann, also XDS member:
https://www.linkedin.com/in/samcarlisle/
Why did Dilber Mann leave Relic to join The Coalition studio in 2017? (Microsoft's Vancouver studio)
The d3t/THQ Team working on Relic games?:
Richard Badger Studio Head at d3t
https://www.linkedin.com/in/ricbadger
Steve Powell Co-Founder and Director at d3t Ltd
https://www.linkedin.com/in/steve-powell-b748829/
Jamie Campbell Engineering Service Line Director at Keywords Studios
https://www.linkedin.com/in/jamie-campbell-0390b02/
Andrew Booth Studio Technical Director at d3t Ltd
https://www.linkedin.com/in/andrew-booth-76681814/
Matthew Green Head of Art at d3t Ltd
https://www.linkedin.com/in/matthew-green-75b71113/
Noel Austin, Operation Director (former Relic):
https://www.linkedin.com/in/noel-austin-4b603912/
Kenneth Jensen Localization Project Manager at Keywords Studios (former QA Lead on Company of Heroes 2)
https://www.linkedin.com/in/kenneth-jensen-mtl/
Relic CoH Art Directors/Leads
They have at least 2-3 Art leads, previous work on CoH:
Roland Longpre | 17 years with Relic
https://www.linkedin.com/in/roland-longpre-7887981/
https://www.mobygames.com/developer/sheet/view/developerId,105899/
Tristan Brett | 13 years with Relic
https://www.linkedin.com/in/tristan-brett-3891a01/
https://zerply.com/tbxturbo/ (CoH Credit, non-confirmed)
https://www.mobygames.com/developer/sheet/view/developerId,40562/
Geoff Coates | 3 years with Relic, CoH2 credit
https://www.linkedin.com/in/geoff-coates-71abb532/
https://www.mobygames.com/developer/sheet/view/developerId,7289/
CoH2 Art Directors/Leads that have left
Ian Guise | left 2018, 12 years with Relic. Now Hinterland Studio Art Director.
https://www.linkedin.com/in/ian-guise-3217633/
https://www.ianguise.com/art-direction.html
https://www.mobygames.com/developer/sheet/view/developerId,243197/
Ian Cumming | left 2018, 14 years with Relic. Now Art Director at Blackbird Interactive.
https://www.linkedin.com/in/ian-cumming-5849711/
https://www.artstation.com/corvx
https://www.mobygames.com/developer/sheet/view/developerId,60711/
CoH: Cold War/Modern Art (1983–present)
Art hints. One of the key artists from CoH1+CoH2 posted this cool LAV-25 art/3D:
https://www.artstation.com/artwork/JZEEn
Credit:
Allan Dilks | 18 years with Relic.
https://www.linkedin.com/in/dilks/
https://www.mobygames.com/developer/sheet/view/developerId,105453/
https://en.wikipedia.org/wiki/LAV-25
http://www.military-today.com/apc/lav_25.htm
In the 1980s the US Marine Corps (USMC) began looking for a light armored vehicle to give their divisions additional mobility. They selected a design, that had its origins in Switzerland. The Light Armored Vehicle (or LAV), is an 8x8 variant of the MOWAG Piranha I, license-produced by General Motors of Canada for the US Marine Corps.
Since Quinn Duffy and many CoH2 leads are still busy working on AoE, maybe Sega/Relic's focus will be cold war/modern?