Im not sure you are remembering correctly. Coh 4vs 4 mostly ended in massive supertank and vetted med tank spam plus a whoop load of call ins. And dont forget the non stop arty.
4vs4 were hardly ever strategic battles. It was about who cold amass the rolling ball of doom first and smash it in your face, and polly whomp your base.
You're absolutely right, but I wasn't actually referring to COH1.
By writing just 'CoH', what I meant was, that it hurts my general love for Company of Heroes (all versions) that the state of COH2 3v3+ games is, what it currently is. This game has an incredible depth and much beauty in its tactical options.
But all that doesn't stand a chance in 3v3+ atm. Those games are like a virgin being raped by Godzilla.
The fact that the problem existed and never was adressed in CoH1 deosn't really change the need to do so now in CoH2.