I rarely use Oorah. It certainly wouldn't affect my gamestyle much. I just don't like the combination with the AT nades/molotovs - flanking should be utilised more
Agree with flanking, but IMO removing Oorah would just make Cons almost useless. You would need to change a lot more things to make that viable than giving them slight cost reduction
Pfausts - SC's - Shreks/Paks etc... the usual
I don't see how pfausting T70 without chance of engine crit would be beneficial at all, a lot of MP drain for damaged t70 that comes back repaired in 60 sec.
I use Pfaust to cause engine crit on T34 thus preventing the ram and destroying T34, (or I try anyways) never managed to stop one with shreck or pack. Its way too hard for me to support Panther around the map without pfaust when there are t34's about and around.
But fair enough, we are not all equally skilled
I know how it works. I meant basically use the mechanic from vCoH; the target vehicle must stay in range for the grenade to hit
Fair enough, it doesn't bother me either way really