The issue is even if you are behind a shotblocker you can't escape from him in time (and not every map has shot blockers...) because the Pwerf has extremely poor pathing and acceleration.
risk v. reward. should be more like this imo.


Playercard of Bo-Bobby Lion | ||||||||||||||||
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Thread: OST Panzerwerfer: Truly Underpowered25 Mar 2015, 16:07 PM
risk v. reward. should be more like this imo. In: COH2 Balance |
Thread: Possible leak on March 31st patch notes25 Mar 2015, 15:59 PM
goes both ways. and axis fanboi club has a new rising star. In: Lobby |
Thread: Real Talk: Panther25 Mar 2015, 15:56 PM
fight fight fight! anyway, the problem with panther in team games is same with problems with mostly german tanks with superb stats that are locked behind a high cost. this system works somewhat in 1v1 and 2v2(?) i guess, but if you go higher, cost is much lesser problem due to all the damn caches. so what used to be a superb tank that costs fortune becomes a superb tank that cost marginally more. i think ostheer panther is perfectly fine in 2v2, but panthers in 3v3+ are still ridoncolous. In: Lobby |
Thread: OST Panzerwerfer: Truly Underpowered25 Mar 2015, 15:44 PM
i dont get why some people just cant get over the fact that you have to get close. especially seeing how most maps have clusters of shot blockers that allow you to do that freely as long as you are aware of one or two flanks. once ostheer t4 becomes more viable, i really think 10 sec reduce in barrage rate would be enough. In: COH2 Balance |
Thread: Axis re-crewed Maxim 25 Mar 2015, 15:36 PM
mg42, too. In: COH2 Bugs |
Thread: Pros with Randoms25 Mar 2015, 02:06 AM
lol pokker. In: Replays |
Thread: OST Panzerwerfer: Truly Underpowered25 Mar 2015, 00:18 AM
why should katy die from small arms fire? In: COH2 Balance |
Thread: 2 new USF commanders (ideas)24 Mar 2015, 16:57 PM
unique. like it. In: Lobby |
Thread: Command Panther24 Mar 2015, 14:07 PM
... great point. self spotting... an ability that is considered so invaluable that it was nerfed on focus sight for su85/isu/ele. and tracking for su85/su76/zis. and take aim(?) on 57mm. of course, command panther bend the rule under the banner of "command" on top of the bonuses it already brings. In: COH2 Balance |
Thread: Real Talk: Panther24 Mar 2015, 13:50 PM
i think panther definitely have a place in 2v2+. sometimes they are more suitable than tiger and KT. for ost, still hard to get it in timely manner, if allies lead early game but whateve. In: Lobby |
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