Who are you implying is e-macho? The people complaining about the DLC within DLC, or the people complaining about the people complaining about the DLC within DLC?
i was specifically talking about Basillon calling another weak minded.
Its actually worse than EA. I got BF4 when it was selling full price and recently bought the premium season pass for $40. That is all DLC for the game, except for buying the shortcut to unlock all gadgets (which isn't really content so it doesn't count). Got everything BF4 had to offer for $100 total. I got the CoH2 digital CE for $100, the WFA for $15, a few extra commanders for ~$10 and I still don't have any WFA tank skins or most of the DLC commanders, and now here comes another faction. I'm not going to complain about them charging for new campaigns and theater content because extra work clearly went in to that. But if you buy the core game and a new faction you should definitely get all commanders and I would like to see the skins be more attainable because I haven't gotten any for WFA in war spoils yet.
If they made the DLC a few dollars more and included all commanders and skins that would be more acceptable. Milking microtransactions from a non f2p the way they currently are is wrong.
to be fair, BF is bi-annual $100.
and to be fair, BF lost its way a looooong time ago.
devm, i watched your game against okw (commentator...) on fayonmill casted by CH. it looked like okw' vet 5 eventually got you. against the faction that can spam just as much infantries and overtime scale so much better, how would you play against them? because flanking is so much less effective.
Some factions are stronger in the endgame than the early game. As you add more players to a game, the longer / later the game gets on average. This implies that the larger the team game mode, the more likely it is that late game factions will be allowed to shine compared to early / mid game factions. The window of opportunity for teams that need to do their damage early is shrunk considerably and most of the game time is spent in the phase where the lategame factions are strongest.
...
this has to be fixed one day. now would be best.
relic should design the factions so that the balance of power evens out late-late game. y'know what i mean?
like ok, axis can be better at late game but when games go long, they can't be indefinitely better.