Thats nice.
Doesnt really reflect on whether it should be reduced speed, or no speed though.
@Oz: Making Vet abilities disabable is not consistent with the games design.
But since Blitz/Overcharge are indeed so good, some kind of compromise is necessary so that the player still receives reward for achieving Vet, whereas the opponent still receives reward for achieving engine crit. Making Blitz/Overcharge disabable would be as unfair to that player, as the current system is to the player who scores an engine crit only fot the target to speed away EVEN FASTER than it did before the crit. Do you understand?
Youd he exchanging one unfair situation that pisses in one sides ear, with another equally unfair situation that pisses in the other sides ear. Which is a stupid "solution".
As to you trying to say that whether an ability is vanilla, or has to earned through Vet, is somehow "irrelevant", are you joking? Ofc its centrally relevant.
You forget however that AT nade is not 100% success anymore. Against Panthers (tank that benefits the most from Blitz) it's deflection more often than not. Not to mention that even reaching the throwing range can be tricky.