I like that idea. Like a quick retreat, screw the weapon thing. We can dream but I don't think that will ever happen.
Thanks!
Here's the fleshed out idea
Every Support weapon gets a retreat button. AT-Guns, Artillery, Mortars and HMGs. When such a squad retreats they will become a Weapon Crew of their respective type with their distinctive veterancy.
Example: If you retreat a PAK40 crew, 4 men will retreat to the HQ. They will be an "AT-Gun Weapon Crew" with "AT-Gun veterancy". Weapon crews of all type always recrew abandoned guns
completely. All squad members arm the gun. So if you go back with your 4 men squad to the PAK40 all 4 men will arm it and the veterancy will be restored to the gun. If they would arm a different gun, like a mortar they will become a Mortar Weapon Crew with mortar veterancy and lose their AT-Gun veterancy. Hence if you retreat them from the Mortar they will be a Mortar Weapon Crew.
Mortars and HMGs will get a second retreat button to retreat without the gun, abandoning the gun. This could become the standard retreat button and the retreat with gun the "advanced retreat" because retreat should by standard get the crew out there ASAP.
Original Weapon Crews have their standard fighting capabilities (similar to Pioneers/Engineers?). Should be reinforced for their normal cost and need a minimum of two men to arm support weapons.
Maybe now the last man on a Mortar or AT-Gun can auto-retreat to the HQ. This would prevent him from running through the enemy ranks giving line of sight to artillery.
Addendum
And if s.o. with influence should read this: Please lower the minimum recrew count for normal squads to 2. So Axis 4-Men squads can sensibly capture equipment in the field without having 1-Man squads with low health (if there's no medic yet).
And please reintroduce health bars for support weapons! You did it in CoH1 and it was super. Just a small white/grey bar above the blue health bar or an overlay above the blue health bar (stripes?). That's all.