Incremental accuracy increases accuracy when more targets are present, so they're better at killing blobs now. Units with LMGs have a better chance against blobs, and blobs using LMGs against smaller numbers of units won't have that extra accuracy.
Could you elaborate?
LMGs are already the best upgrade (Obers, LMG grens, Airbornes/riflemen with double m1919). Increasing the accuracy vs blobs will make them even more viable than they are already.
Giving Cons a pshh vet rather makes them worse. since they already perform good at close range, so u basically just steal some of their mid-long range dps. It Also overlaps with the doctrinal upgrade.
OWK doesn't need a dedicated at squad. 3 man squads are supper squishy anyways. Almost impossible to preserve veterancy on them. Volks can keep their schrecks, just redesign their insane veterancy boni and not the veterancy speed, since -10% won't affect them much anyways.
(*)Shreck long accuracy decreased by 0.01, long aim time increased by 0.5
(*)Grenadiers get Shreck for 65 MU after BP1 upgrade, get assault gren model at Vet 2
why nerf panzergrenadiers?
Overall you are changing stuff without fixing the actuall problem of the current meta game.
1. Overperforming Call In Spam (IS2/t34/85) followed by Ostheer always getting Tiger.
2. Overperforming veterancy units: volks and obers. (Those units determine okw late game)
3. Unfair early game Ostheer/USF setup. (Ostheer struggles over the control of the battlefield due to heavy manpower disadvantage in teching.