Actually i have heard of it. Priests, Katyushas, Calliopes (ok, this is doctrinal, but it's still artillery), Major's abilities (assuming we can come close to the target), British mortar emplacements etc. We just don't have enough resources to use them.
I would like to help you certain aspects, but maybe you need to think of different tech and build orders as a team? |
Need a preview mod in workshop would be great.
+1 |
This was a fun game! Mexican Stand off in Middle! |
Someone has never heard of mighty allied artillery appareantly |
awesome game |
Move on to bigger and better things like balance forum trolling*
(Also glad to see this has been worked out)
For this we would need to ban the balance forums trolls doe but Katitof just makes too much traffic on this website Kappa |
My thoughts on 2v2 balance since the latest patch:
USF
- Jackson is over-performing, especially coupled with popcap manipulation allowing them to be spammed.
- Indirect fire options are very strong compared to OKW, Ost can keep up for the most part.
- Infantry is in a good spot.
Brits
- Double bren Tommies are overperforming, they should be limited to one LMG.
- Indirect fire options are lacking now that the mortar pit has been nerfed into the ground.
- Lack of vehicle snare can be really painful.
- Firefly feels very balanced compared to the Jackson.
Soviets
- All openers (Cons/T1/T2) are very strong. Sniper being OP on most maps.
- Katyusha is way too effective at long range. It can safely get wipes and vets up very quickly.
- SU76 is over-performing. Its range/pen need to go down, and the barrage needs to cost munitions.
- SU85 is a monster with vet, possibly over-performing.
- PPSH cons are too cost-effective, leaving Shocks with no place in the game.
- Guards are back to being the jack of all trades elite inf. The buff to PTRS damage vs infantry was completely unnecessary.
Ost
- Mortar is over-performing, especially vs Brits early game.
- Grens are incredibly fragile mid/late game; I'd love to see a 5th man either via vet like REs or via upgrade like Brits.
- 222 is a joke unit that really needs some love vs snipers especially.
- Panther is in an awkward spot. Is it a TD, or is it a brawler? Pick one and give it the same treatment that its allied counterparts get.
OKW
- Good aggressive early game.
- Vet system needs an overhaul, right now it's inconsistent and often detrimental. Make vet levels 1-3 equal in strength and attainability to other factions and levels 4 & 5 unlock abilities across the board.
- Popcap numbers need to be brought down on a lot of units now that they're not nearly as strong; vehicles mostly.
- Struggles vs both maxim and sniper openers from Soviets.
- Same Panther issues as Ost.
Thanks for saving me a lot of work to write it down like that.
Also i would say the Rate of fire the centaur shoots might be a bit too fast
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Imo, as someone who actualli does do 2s, i gotta agree with the objections of Butcher, but as Stark said, theres stuff to counter it. As Germans ur mistakes are just punished much more. Armi Composition etc.
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I mean, look at it like this guys, there is enough dedication, passion, right in this thread where there are things being discussed which might should have gone different.
Hans said sorry. That's fine.
We can go and rip ourselfs apart and not use that community we already have for things that will come in the future.
So how do we go forward from this? Shake Hands and next time find an agreement.
We got a lot of casting willing people, we got a healthy anmount of very good players fighting each other in game.
This Horsewagon has the 3 Horses pulling it right no, which is Stormless,HelpingHans and VonIvan. But then there is the Ponies, which are still small and stuff. But if they grow aswell, we have more Horses and then be able to get so much out of it and everyone will profit in their own ways.
But that's for Coh2, and in my opinion, when we help each other out to reach more people as a whole, everyone will profit from it.
With AoE4 coming, WE could host Tournaments, from the experience we just gathered, we can create community events. We have the connections to relic.
As soon as AoE4 Hits, we can create these things, organize tournaments and stuff. We can be the Rock in the AoE4 Community, which can make it great, and at the same time keep CoH2 alive.
And we should just talk about this in a Discord / Teamspeak. Make agreements, don't fight about what happened, because now we cannot turn back time and change the events.
Come on COH2 Community, Coh2 Twitch community, let's all help each other out, pull on the same Strings, and we are going to be more than we could imagine.
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how come we can't pull on the same string and make something even greater out of this ? :< this is becoming sad. |