The problem isn't just the Riflenade one shotting, it's the rifle nades consistently killing 4 models which then allows the LMG to easily secure the wipe.
Due to the frustrating squad clumping behind cover, the only way you can avoid it is not taking cover. Which is ridiculously unintuitive and then as a result you are more vulnerable to small arms fire. fixing support weapons squad clumping would go a long way and for the post part fix the issue. Either way though the Rifle Grenade is stupidly designed ability that is incredibly punishing with instant detonate and an incredibly high range. It takes no skill to use and results in effortless squad wipes. Coh2 would definitely benefit if Grenades just got the same stick grenades as Volksgrenadiers. If lowering Soviet Crew size is necessary than so be it.
Conscripts landing easy molotovs front the front is also an issue. I think we can all agree that suppression halving grenade range overall would be a great change.
