Shocks have zero anti-vehicle ability. Flame HT destroys them and is great for forward re-enforcing and defense later in the game. Pgrens can also reasonably stand up to shocks, especially once they start to get vet. A sniper can cause a lot of MP drain killing shocks and their vet1 ability is murder on them. I've seen it kill up to 3 men out of a full health shock squad.
Flamer HT indeed hard countering shocks but I tend to not using Flamer HT to hunt shocks. Because if the Soviet player are decent, he will always having a Zis covering the shocks and using the shocks as the best bait for the flamer HT. If the Zis fire one shot in the HT, it is almost the second shot must come over and doom the HT, unless you pop smoke. Losing a flamer HT early usually means GG. I prefer these safer ways,
- use sniper, if he get more than one shocks get more sniper, they can really bleed them a lot, but I don't recommend using the vet 1 ability because it is too RNG-based, wasting 45 muni just to kill 2 model DO NOT WORTH
- use MG42, but make sure someone else shooting at the shocks, so even they pop smoke, the small arms would still suppressing them, thus rendering them useless
- close air support little strafe can instantly pin down shocks, use PG spraying them
- S-mines, great BOOOOM
Ways I don't recommend
- using PG head on (just bleed your manpower more than him)
- using HT (risk of getting owned by Zis)
- using Grens (they ignore your bullets like Neo
)
PPSH conscripts have the constitution of a sick 6 year old girl. They die quickly to just about any unit that looks their way even at trip vet. They cost the same as grens, so if they're making a lot of cons you can fight them with grens and a couple upgraded grens (either G43 or LMG) will cause a ton of casualties to those cons as they try to rush you.
Conscripts are indeed fragile but decent Soviet players must have more than one squad trying to fight one Grens squad, without some vet, even LMG42/G43 stands no chance against those riots. The best way is keeping your upgraded Grens together, fend away the cons, then use PG mob them up by the retreat route
(Another nasty way is planting S-mine on retreat route ensuring squad wipe
)
If you're playing elite, don't completely skip vetting some units. Vet makes a huge difference and early vet can be a deciding factor. Also Vet 2 or 3 P4's are fantastic and can help delay the need for panthers depending on how the game is going. They also have decent anti-infantry ability.
Vet up stuff will do, but don't overdone it. Investing a vet 2 or 3 P4 sounds stupid to me, because it would be too expensive, too risky to lose it