I really would like to know when my tank is about finished reloading and ready to fire. This can help in two ways:
1. stop the tank soon enough before shooting to get the stationary accuracy bounce
2. ground attack on infantry units
The second part is particularly important because often a tank will aim at a squad member that is at a distance from the rest of the squad and leave the other members that are closer to each other. In such case even if the tank scores a hit it will only take out that one squad member. But if the shell was to hit the other clumped up squad members it would take them all out at once.
This can be countered by ground attacking where most infantry are, but since infantry moves its important to ground attack exactly before reload is finished. This is especially important for slow loading tanks like the IS2 and t34 85.
I think Relic should add a statues bar on top tanks or in the command panel to illustrate the reloading process. It would start blank and load up until ready to fire. If the tank never fires again the bar stays loaded.
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Post History of Abdul
Thread: Can we have reload status on tanks9 Oct 2013, 20:12 PM
In: COH2 Gameplay |
Thread: Feature request: Pak43 radius visible on minimap9 Oct 2013, 19:48 PM
Yes this is a good idea. I built it today and was trying to guess how far/close to place it. This feature can take away the guessing. In: COH2 Gameplay |
Thread: Is Relic taking action against drophackers in coh2?9 Oct 2013, 08:26 AM
Public accusations or any sort should not be done on COH2.ORG guys, please remember it because I am now forced to invisible that post. Email enforcement@relic.com with the accusation and the screenshot and they will eventually take care of it I did not know that, but I posted it to basically inquire about that kind of behavior from the developers. If I post it again with the name of the player blocked out then its considered normal? In: COH2 Gameplay |
Thread: 120mm Mortar Precision Strike9 Oct 2013, 04:55 AM
Pqumsieh stealth fixed this sometime ago. He forgot about it and subsequently it hasn't been logged. Thanks for the update. This is exciting, I will have to try it, but man how could they just forget reporting something like this, especially after breaking it by mistake it in the first place? In: COH2 Bugs |
Thread: October 8th Changelog8 Oct 2013, 21:26 PM
Thanks this clarifies things a bit, but the only vehicle to increase in size is the stug. All other vehicles had a reduction or were not changed. Aside from the small overall accuracy improvement I don't see much change? In: COH2 Balance |
Thread: October 8th Changelog8 Oct 2013, 21:07 PM
Updates October 9th, 2013 What does this mean in real terms? In: COH2 Balance |
Thread: Is Relic taking action against drophackers in coh2?8 Oct 2013, 19:28 PM
If you suspect a drop hacker email enforcement@relic.com and the Relic Enforcement Team will take a look at the situation. Include a replay and any screenshots you feel would be useful. Thanks for the feedback, this is encouraging to know. One thing that might frustrate people after submitting a complaint is the lack of feedback. Even an automated message acknowledging receipt can help. By the way I understand from the highlighted part that the reply does not save in game chat text, correct? PS. I just sent you the reply on listed email In: COH2 Gameplay |
Thread: Is Relic taking action against drophackers in coh2?8 Oct 2013, 14:03 PM
Guys just to keep things on track, there are the normal drops and then there are those who do it on purpose to give you a loss, this topic was about the later. And I like 1984 idea.
In: COH2 Gameplay |
Thread: Is Relic taking action against drophackers in coh2?8 Oct 2013, 12:18 PM
No offence but I think people think they have a much better understanding of when people have drop-hacked them than they do. I have a ridiculous ton of disputes from having been on a low-end ATI graphics card with a crappy ISP until recently - no doubt some of those games I droppped at a moment when the opponent had just started winning. For them to be able to just report that on suspicion (and some people will get suspicious of anything) and get someone's account banned is far worse than a few people having inflated stats. No offense taken, I get connection problems too but as mentioned above I can tell pretty well when it happens on purpose. In: COH2 Gameplay |
Thread: Is Relic taking action against drophackers in coh2?8 Oct 2013, 10:35 AM
2 things: wow that's pretty excessive, they should take into account player history and not be so narrow focused like that, but I wish I saved the second reply because I had him in the second game say something like "what are you going to do" and "report me, nothing will happen" etc. By the way, does the reply save in game chat text? - I also noticed I got losses by drophackers that should have worse trustratings than myself. I personally calculate it as "number of disputes divided by number of games played". Using this formula people with a higher outcome still successfully drophack me which is strange. I contacted Peter about this, and he said he was going to look into it. I haven't heard the outcome, however. Yes I agree and many thanks for sharing this feedback. Message to Relic: you really need to get your act on this In: COH2 Gameplay |
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