No russian fighter-bomber had a diving bombing maneuver and a particular and badass Siren like the JU87 B-2 had, sorry
True, but you can hear the sound of motor of russian bomber to. Unless you are deaf))
Plus well distinguished smoke. Plus a devastating price of whole 200 muni.
Russian bombing run is a lot more easy to dodge. The price is higher, the damage is the same. |
This ability is totally fine.
It is expensive, and it takes a lot to gather enough muni. You basically need to sacrifice weapon upgrades on your infantry, mines, or choose muni caches over fuel and get less vehicles in late game.
You will also never see anybody spamming this ability during a single game. |
And what changes do you expect first of all? The only things that need to be reworked are mines, both Russian and German. And maybe the squad wipe potential of ISU152 has to be looked at.
But for those who did not notice yet - ISU-152 does NOT kill squads in one shot at ranges of 70 and beyond. Remember the range system was implemented? Near, medium and far?
Mines are broken ATM IMO. |
I hope mines will be reworked in a hot patch.
I kinda felt bad for the guy who got 6 vet three models killed by a single mine |
Didn't find it very difficult to counter. Depending on what you are using. If one player uses AG and the other regular grenadiers and mgs I wouldn't place my bet on cons.
Sigh. So true. Fact is that "the jerries" have fewer infantry choices compared to soviets and the only reliable choice now (AG) have no AT capabilities whatsoever and are stuck in just one doctrine.
No, WORST than Katiusha. Katiusha is still inflicting some damage.
Yep. You can count Pak43 out, after its first shot it will be erased by: mortars, katiushas, artillery, precision strike, common infantry unstopable kamikaze attacks, sachels, and so on.
I'm not reading this non sense. |
Ok, let me tell you something about balance.
Let's start from beggining.
Cons/Penals vs Grens.
Grens have grenade and faust for free (just jump to T1 for grenade).
Cons need upragde witch costs fuel!!
Penals have very powerful grenade but only noob player won't handle to run.
Grens have much better weapon than Penals and Cons. They can be upgraded with MG without doctrine.
Cons can get PPSH only from commander.
Penals can get flame.
What's the point? PPSH and falme work only in close-range. By the time they get close, MG will wipe them out.
T1,T2 vs T1
In 1v1 I go only for T2. Guys who lost with me call me MG noob (I don't think 3MGs is MGs spam) but what else I can do? Bring mortar od AT guns against grens? Or maybe cons (I don't like them) and see how they get ripped by MG? I would be very glad if I could get in T2 some nice inf with MG and AT gun as Germans.
Now we need to choose do we want MG, AT and mortar or go for clown and sniper (which push us for fast t34 cause we don't get any AT power).
Shocks vs Assault
Shock may be better but it's assault grens who enter battlefield at 0CP. Give us 0CP shock or Guards and we are fine.
Guards vs PGrens
First one doctrinal. If we won't choose them then we are left with very powerful AT nades (btw faust is free and almost always make engined damaged (even on heavy tanks), AT nades have to be bought and often it even make no dmg on Pz4...)
Without DP28 they are really shit. With they are medium long-range inf. 75uprade + 40 for blind ability. Their dmg to vehicles is a joke so the only use for them is to stick them close to t34/SU and blind every vehicles. PGrens are not doctrinal. Not bad vs inf and awesome vs tanks. They can bring down SU easliy. Hmmm wonder how Guards can destroy Stug or Pz4...
AI tanks
Best soviet AI tanks? ISU-152 and IS2. I can bring them whenever I want! Oh, wait... Those are doctrinal opposite to Brrumbar...
AT tanks/assault guns
T34 is still worst than Pz4 so don' cry.
Su-85? Quite good but need some backup to prevent flanking. That's all we have. What Germans have? Pz4. Great middle game units. Panther - unit which can be used in very late game against everything so in fact you don't need to choose commander with Tiger.
Soviets need to choose commander with (MEDIUM!! THIS SHOULDN'T BE DOCTRICNAL. LET'S MAKE PANTHER A DOCTRINAL UNIT ALSO!!!) T34/85, IS2, KV-2 or ISU-152. If you think that game can take some time you need those commander to counter Tiger or Panther. Germans can easlity counter IS2 by Panther so you're not bind to doctrin with Tiger.
Button is doctrinal so don't cry and use doctrinal counter (Pssst... it's a smoke if you don't know).
No heavy inf... For god sake... Give our guards schrecks!!
As I said, PZ4 is still best medium-game unit.
Yea, soviets tanks have great survability... Check some SU-85 or T34.
Elite troops useless? Dude... I beg you... Check this forum and you will see many threads about how this commander is OP...
Useless? Al right... I get it. It was just to "click" and attack from behind SUs and ZiSs.
Reduce sniper to 1? Ok but give me MG and AT gun in the same tier.
ISU-152 should be a beast ad deal with it. It's doctrinal unit so you have to counter it by other doctrinal abilities.
"enough advantage" - key words. There shouldn't be any adv! Faction should be equal.
Mines - sweepers. (Germans also can put mines)
Some of you may not agree with me but after 420h played by both factions I see some big
disproportion between soviets and nazis.
PS
I know it's a looong post and most of you will just skip it
Great summary, man!
Definitely Plus One!
I really hope all German players will read this to understand the potentials of their army. |
I agree that three models dead is more than enough.
So in this case, either a damage must be toned down, or the price has to go up to.... 50 muni per mine (?) also, I would like to see mine sweeper as an upgrade for all German infantry. Here you get an option of weapon upgrades. Or maybe even a purchasable mine sweeper upgrade for some vehicles? Like on a half track?
Practically speaking, I realized that most of these complains come from greedy players who don't use minesweepers at all trying to save 60 muni for weapon upgrades. Yes, there might be a maxim covering a mine field. So how about combined arms and flanking? Sniper or mortar, or smoke can work just fine.
I guess it is "you have to adapt" issue. Blobs of LMG grens or shrek panzergrenadiers will not get you a victory like it was before. Things have change. |
a little bit off topic, but please let me know if anyone is recruiting. I'm an active player for 2vs2 and up. 75% with soviets and 25% with Germans or so. |
Thread: ISU-1524 May 2014, 13:27 PM
How could it not be vital? it was an huge industrial city, it had stalins name so it would have been a huge propaganda win, it was a THE city to capture have if they wanted to create a defensive line at volga river which would have let germany get oil independent while denying soviet their own oil. Also Huge soviet supply lines came through volga.
The main objective of operation Case Blue was Caucasus and all of its oil.
Stalingrad was second objective. |
Thread: ISU-1523 May 2014, 17:37 PM
+1 Like a thousand times.
The fighting spirit of the German army was incredible along with its technological advancement in almost every area compared to the rest of the world. The most amazing part this was this was a country that was totally broken and poor just little over a decade earlier.
Exactly. Never wonder where, when and how Nazi party got their money?
Three words : United States of America. |