Hammer gets:
- Emergency warspeed (which is damn awesome, but is not really useful once you've been snared)
Dude no other Allied faction got access to Blitz like the UK and Warspeed + Crommies spam absolutely shit on Axis forces. The ability to chase after blitz Panzers is something SU and USF can only dream of. About snare, use warspeed to crush em before they can get a shot off. The only problem is that going Hammer/Anvil is not viable in 1v1, you only get it after you got 2+ Crommies and Bolster/Weapon Rack. |
My personal opinion is that the Churchill is still quite viable. I posit that the biggest reason people shy away from the Churchill is the psychological low-armour = bad-unit mental connection. With my OP I aim to correct this dissonance.
However, as you can guess, the Churchill is a situational unit. Now, what I propose is that before we go ahead and overbuff the Churchill, let's go with a simple side-buff. This is not a direct buff to the Churchill, but it is a significant buff to the Anvil meta-strategy (when multiple units and abilities meld together).
Hammer vs Anvil is not Comet vs Churchill
On a Comet vs Churchill basis, the Comet is currently better because it's 1) more self-sufficient 2) offers more utility to your army composition (80-range White Phosphorus is godly in an army with no offensive artillery).
What this means is that Comet spam is way more viable than Churchill spam. However, UKF has other units in place to cover for the Churchill's shortcomings. The Comet, in part, overlaps with these units.
On a Hammer vs Anvil basis, things would have been quite equal; if it were not for bugs.
The main reason Anvil sucks this patch is because every single ability apart from Airburst shells (and I mean every single one) is currently bugged and does not work, one way or another.
- Heavy Engineers lose their armour bonus when they die. Also, their vet is bugged. When this is fixed they will become 3x more durable to small arms. For a 13MP reinforcement cost.
- Advanced warning doesn't give extra sight anymore. Free recon is important in a mobility-challenged sub-doctrine.
+1, on that note, Lelic plz fix Gammon bomb too, currently it is useless. |
IS-2 all the way. I'ts big, clumsy, and horribly devastating if it ever scores a direct hit. Everything about it screams Russian.
RNG nation all the way man, like 203mm is the signature artillery. |
Maxim + Shock Rifle will be everything you need for the current meta. With vet nerf and 222 buff, forget T1, Maxim is the way to go. |
Well, they do have this whole emplacement thing going on. Thats kinda original; the way it is implemented at least.
But to be fair on Relic. There is only so much originality you can give the different factions. It's a WW2 game, not a fantasy game after all. All sides used mostly the same type of units. They all had their riflemen, machineguns, medium tanks etc. The quest for originality has already given us some strange things, like OKW, an army supposedly set in 1944, being armed exclusively with MG34s instead of MG42s.
Don't forget KV-1 and peasant training conscript for 1944 USSR. |
Who needs combined arms when we got Rifleman? |
maxim suppress+ barrage often results in nasty damage/squadwipes too.
Yeah people keeps underestimating Zis barrage, for 60 muni it is really nasty: Zis barrage + Maxim horde = truck ownage. |
Yeah it's a good idea but I don't think Lelic would go for it because with riflenaade IS literally become Gren 2.0. Imagine Gren vs IS fight boil down to who shoot riflenade first. |
Remember vCOH Prop from Terror? The COH2 version is frankly quite sucky. |
The answer is easy, you make your own Maxim blob. |