Ive got another really decent, brutal slug fest of a replay v mondry too, just two kids wacking the shit outta each other over that mid VP, may post it, this one i just collapse. |
The problem with the big boy is though that hes a 5 CP unit, and often the Su85 can be on the field for a good while mins before you get 5 cp. |
There really is no reason why the soviets should have the Long ranged tank - it dosent jive at all with the rest of their units, although its insanely good. Right now its just bad for tank battles, because its a massive disensentive for germans to build there own vehicles, though they have to, what else is there to build with the fuel?
Before, with the powerful strafe, you could pin/flank. There gonna realise that nerfing the p4 was retarded, that it was actually only a good unit in tandem with strafe, and that by nerfing strafe they also nerfed p4s - so it was a double nerf in reality.
Also winter sucks for germans.
Also, why primarily german snipers suck - hoorah. You get chased alot and are forced to retreat often making them very innefective. Plus the unit kill/MP difference is also massive, although they are technically more effective, ie fire faster. |
i gotta say, the t34 micro was superb
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Omg i got my boyfriend to play bad for me, so that i can claim germans are imba, which no one in their right mind thinks or beleives. GET READY FOR DAT NERF BRA! |
The scout cars fair alright, but i wouldnt do anything without two of them, and ya a pak would be nice but it can be delayed. somewhat a ok counter, though it takes some luck. |
really two upgraded scout cars rofl...do they do damage to t70s?, oh and vet 2! well ill try it. |
This is a sad post my friends. Lost twice to this guy. Perfect, or atleast very good early game - AND IF YOU WANT TO SEE HOW TO PLAY GERMANY EARLY GAME AND SURVIVE, WATCH THIS
But there is no way to counter good t70 use. There literallly is nothing. I cannot have a tank out in time to counter the speed at which his t70s can come out. Pak is, somewhat ok, but your gonna concede a large portion of the map, and versus t70 mobility, its a losing game MP drain wise. Shreks do not ever crit, if they hit they dont kill it in a go, and they can be brutally kited, ie wont survive a second round of shots. WHAT IS THERE??? im getting pak43 suggestions, but you wont have 4 CP in time.
The thing comes out, and you just totally lose map control.
The problem also is, do russian losses cost them anything??? i fucking send so many units back to the base, am blasting them at almsot entirely a advantageous position the entire game, and still the difference means little, ie if i make one wrong unit choice it costs me everything i gained.
Ive played this game for a while, but this just seems to be the brutally honest, bottom of the barrel, lowest common denominator, end to all games. |
I cant really see the opening as being that novel, like you would need to plan ahead and know exactly the positing and capture movement.
-ie isint the problem that when positioned on a capture your generally not getting the best control arc type scenario, and thats why u need grens, to kind of spot before hand and know to reposition.
i really dont know about the bulletins though and there strength, me no got dem! |
We played a couple "interesting" games didnt we Six. Why dun you post those
Hehehe |