And in vCoH the maps were more open and the US had the jeep
Forgive me since I haven't played vcoh in years, but I'm pretty sure you didn't use jeeps to kill MG teams.
And yes, the maps made a difference, there's about 5 maps that suck as allies in 2v2 alone against MGs (Kharkov, Minsk, ettelbruck,bysrtaya,and arguably trois ponts) and about 4 for axis as well (both moscows, and I can't recall the other two I veto at this moment).
It's 0 fuel because it's on a faction that is starved of fuel. Nobody bought it when it cost fuel unless it was a 3v3 or larger, and rarely on 2v2. Removing the fuel cost makes it accessible, because OKW is only going to spend fuel on things that can attack.
The point is, a minor cost of something like 10 guel makes the unit not as expendable as it currently is for free. As it stands, the uhu doesn't reward the opponent for killing it.
I honestly think it's stupid that it's 0 fuel. Make it 10 or 15, since it can sight entirely on maps like Kharkov, and killing it isn't a loss in any substantial way
Yes, MGs + Grens should beat riflemen when used properly. USF has access to bars/nades/M20 in order to tip the balance in their favour. If americans could win the early game relying completely on vanilla rifles that would be really unfortunate for ostheer. And if he had the second MG I would have just shot smoke at it. The riflemen were positioned so only 1 could get suppressed by 1 Mg, not two. There would still been 2 free squads running around tossing nades if there were 2 mgs supressing.
This is really all there is to it.
It sucks that some maps have shit design and do favor mgs, but nosliw has pointed out earlier in this thread that the vcoh MG was flank able without the utility of smoke nades and truesight.
People juse need to get good.
Meanwhile, bump the MG cost to 260-280 and we're golden.
I'm not "blaming this bug for my losses" where did you even get that from?
And also when did me, or anyone for that matter claim that this bug is game breaking? Man you're dramatic.
Point being: There are multiple instances where closing in, being caught off guard, or cover just simply not working (model out of cover) where this bug has effected gameplay.
Just because you're on the winning side of this bug doesn't mean it doesn't need to be addressed.
I've literally been playing only allies for the past 3 days, how am I on the winning side of this?
And I never said it doesnt need to be addressed, only that it isnt a big deal.