AT accuracy buff, and Shrek single upgrade makes scene, single upgrade makes shreck drop less often |
There you go! T-34/76 versus Panzer IV hull.
Okay, I´ll give you the 100m - it´s POSSIBLE to get the Panzer IV/StuG at 400 metres, although a bounce or non penetrating shot can occur. A hit to the turret could also be possible, but the StuG doesn´t have one and thus is a fairly hard nut to crack for the T-34/76. Explains the exorbitant huge losses of those T-34s from 42-44.
Let´s see the Panzer IVs/ StuGs armament in comparison versus the T-34s hull. That´s about 1km, a huge advantage in tank combat if you ask me. We conclude: The Panzer IV can engage the T-34/76s about 600 metres before it can even hope to get a penetrating shot back (if not hitting the weakspot at the turret). But include German optics and we have a winner.
And Panzer IV versus T-34 hull.
We should stop now about the realism.
that's new, which ammunition, BR-350P1 APCR is capable of penetrating 91mm armor at the range of 500m, PZIV and Stugs are both has flat armor, and yes, in game, hitting power(pen) should slightly increase as you getting closer.
my source: http://www.wwiivehicles.com/ussr/guns.asp |
"GUYS LISTEN I KNOW ALL ABOUT TANK COMBAT BECAUSE IN MY SPARE TIME I PLAY WORLD OF TANKS AND THAT IS A VERY HISTORIC AND CREDITED SOURCE OF INFORMATION ABOUT ARMORED WARFARE." - UGBEAR
"hey guys, look at my waffen SS portrait, is it cool? "
PS:I'm just asking a source of "T-34/76 only capable of penetrating STUG III and PZIV's frontal armor at 300m that's all"
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Hi, mods, can you please do something on direct insult in this forum?
member "bigchunk1" suggest something, but ends up with:
I don't know what's worse the balance in COH2 or the fucking idiots who want it to be a WW2 simulator.
member "bigchunk1" make his reply very kindly.
but ends up with:
Shut the fuck up.
Thread:
http://www.coh2.org/topic/4603/t-3476-feels-plain-pathetic/page/12
To who did this, yes I'm crying boy and crying for mods help.
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The panther for all intents and purposes is a tank destroyer, so I'm not sure why it's considered illogical to compare su85 and panther. The panther has terrible AI accuracy and very little splash damage. It is a late game unit that is designed to counter armor.
That being said, I would agree that the problem is mostly with the SU85 over-performing more than anything else which has been talked to death on this forum. The panther could maybe use some tweaking but in general I find it satisfactory due to its high durability.
give it scatter and AOE buff, make it good against infantry, a proper late-game all-around tank but still very good at AT role. |
Panther was vastly superior to any T-34. It could knock them out from 2km frontally, while the T-34/85 couldn´t knock out the Panther from the front at all with regular ammunition.
Arguably Panzer IV and StuG were superior to the T-34/85 also as they could knock it out from about the same range and had better optics, reload time, crews, crew comfort, protection from infantry (skirts), communication, visibility from the vehicle and where used in the defensive. The 80mm front armor of the Panzer IV and StuG could only be penetrated at roughly 300 metres by the 76mm, while again the T-34 could be knocked out from much farther away.
source? T-34/76 can only penetrates STUGIII and PZIV at 300m? T-34/76 is capable of penetrating PZIV and STUG III at a distance of 800, T-34/76 never have problem defeating PZIV and STUG, capable of penetrating enemy armor at only 300m sounds fictional,provide source please.
too all those who argue there's nothing to do with historical accuracy :
making T-34 tanks stands no chance head on a PZIV and Stugs is nothing but a bad joke especially it costs 95 fuel not 1/5 or 1/10 fuel of AFVs. |
PZIV or Stug rapes everything soviet T3 have, T-70 has its gold-time before german T3 unit shows up,
so, T-70 rush is not valid while flame HT is fine, and PZIV or STUG eats entire soviet T3 alive? |
Panther needs some AI though, range increased to 55m maybe? But panther's frontal really kicks~ PZIV damage per hit needs to tone down a bit, and yes, building a panther won't ROFSTOMPING a SU-85 like alpha, closed beta, open beta before |
OP said buff T-34 while restrict the Ram, I agree, just like my original proposal....
but currently, how can you lose to a T3 soviet especially when you got into late game with tiger...... |
Panther need some AI ability, and slightly cost reduction~
my favorite WWII vehicle is panther ausf F, I'd like to see a remodel DLC MVGame |