Profile of beemer8
General Information
Register Time: 24 Jun 2013, 03:15 AM
Last Visit Time: 9 Nov 2022, 01:59 AM
Broadcast: https://www.twitch.tv/Beemer8
Register Time: 24 Jun 2013, 03:15 AM
Last Visit Time: 9 Nov 2022, 01:59 AM
Broadcast: https://www.twitch.tv/Beemer8
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Post History of beemer8
Thread: Typical Allied game ;)21 Nov 2014, 15:40 PM
Hey guys , Lets go for there trucks.... 3/4 of the way there.. wtf guys ? There all ost , All or nothing now boys! In: Replays |
Thread: Sync-error?21 Nov 2014, 14:24 PM
yeah, seems to have happened a lot in the last week(mind you im playing more atm) , but it only seems to happen while we are winning... of course D: 450vps - 85 , sync error / defeat gotta love em In: Lobby |
Thread: AA High Score Thread21 Nov 2014, 13:28 PM
when you finish the award is under the picture at the end (silver unlocks all bulitins+ small-med skins +bronze and silver faceplate for that devision) gold gives you a gold faceplate and heave skins In: COH2 Gameplay |
Thread: Thoughts on the Recent Jagdtiger and ISU Changes?19 Nov 2014, 05:23 AM
uh... turn your graphics down man ... i got a 560 , and im running it fine (as in Low) Love the Change's , less frustrating games, and a lot more fun ^^ In: COH2 Balance |
Thread: Yep I'm going there, Panzerwerfer17 Nov 2014, 05:39 AM
By no means am I saying it doesn't need a buff or a change butt.. Here is the run down of the barrages from that game: -1st barrage, max range , no sight , blind fire,(hit nothing) -2ed barrage. max range but knew where the at gun was.. -3rd barrage. max range. no sight, and i'm taking he assumed it was there because I know the grens cant see that far. -4th barrage. compleatly blind, max range , no vision. manages to get a moddle this time ., -5th barrage, he kills the crew repairing and almost wipes a rifle, (1 moddle left and again fired from max range, so he got lucky. -One of his barrages he was actually close range, but miss targeted(you have to admit that.) He is using the werfer like a kat... and this is a perfect example , you need be close+ shot blockers + sight or pray to RNG Jesus , like barrage 5 Comapired to the easy use of Stuka or kat, yeah its underperfroming. but I dont agree on using this replay as a judge for strenght or weekness of the werfer In: COH2 Balance |
Thread: Why do dead bodies disappear?17 Nov 2014, 04:14 AM
uhhh,,, you know SLI doesn't work right? Meaning it only uses the 1. i have 2 560's in SLI... :'( I need and upgrade but coh2 doesn't allow you to use both as far as i'm aware ( so technically in the game you only have 1 660 while playing) In: COH2 Gameplay |
Thread: Vision abilities1 Nov 2014, 05:22 AM
that p47 strafe is in one commander,anyways back on topic. your best vision options for usf arn't recon planes or ability recons, its the units view range it self.. the m20 after a few lvls of vet, has a large sight range, m8 greyhound, pathfinders (cloaked and sitting invis for perma sight), major recon. All you really need is a quick 2 second plane fly by to get a general idea and set up 5 as for why they don't actualy have any that stay around, no clue, but these are some options In: COH2 Gameplay |
Thread: 29 Oct Patch Bugs30 Oct 2014, 05:30 AM
Things that i have noticed. -Su-76 barrage doesn't work, but shows ability being used. -Zigs atg , arty takes munitions shows sign, doesn't fire, -usf pak howi , Fire auto barrage but not its barrage ability (first try it did not auto fire) -stremtiger , Aim's gun, and sit's there does not fire. -Arty, ( Sov,Ost 600 mp) does not fire. (have not tried B4 but i'm assuming) -Priest, Does not barrage, (aka useless) From the list of things you would think the M8 Scott would have been affected as well, but its all clear (bug free) In: COH2 Bugs |
Thread: Stat help please :) (antitank tatics at nade)25 Oct 2014, 18:24 PM
Thanks a bunch steel looks like all I have to do is find a way for the at nades to actualy land on a stunned tank instead of in front or right behind it :/ but that is my own L2P issue MVGame thanks again In: COH2 Gameplay |
Thread: Stat help please :) (antitank tatics at nade)25 Oct 2014, 07:20 AM
Does any one of our stat guys know or could dig a stat up for me ? it would be much appreciated. I was wondering whats the Dmg, and Pen , of the anti tank assault (grenade volley) how much different is it then the reg at nade ? Thanks in advance In: COH2 Gameplay |
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Latest replays uploaded by beemer8
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VS~TAB~ Beemer8 ~TAB~ dpfarce ~TAB~ Napalm (Paid Relic Shill) ~TAB~ GBPirateIovilious Planet Smasher Rovenson JuppOddest 4v4 you'll ever watch Tab vs Randomsby: beemer8 map: Lazenrath Ambush1-801
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VS~TAB~ dpfarce ~TAB~ Beemer8 ~TAB~ GBPirate ~TAB~ EffenNewbie[HK]Helichopper PinoYLAndo lLuftwaffal USU-?? DarTH $/<!?/?/<??how long does it take for the heavy Armour to stop!?by: beemer8 map: Vielsam1-767
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VS~TAB~ Cabreza BradleyVerbeem ~TAB~ Beemer8 SolaceStC-SpaceGoat StC-Glendizzle StC-GBPirate STC-JIN4v4 with tank hunter tactic + recon supportby: beemer8 map: Steppes1-971
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VSrokossovsky_the_master_pole!!!!! ~TAB~ Napalm ~TAB~ Beemer8 ~TAB~ maskedmonkey2Riddick MR VASELINE CPU - Easy PashaSokolovicTypical Allied game ;)by: beemer8 map: Lienne Forest1-793
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