Profile of Thunderhun
General Information
Register Time: 20 Jun 2013, 10:33 AM
Last Visit Time: 9 Apr 2024, 21:03 PM
Broadcast: https://www.twitch.tv/thunder19hun
Game Name: Thunderhun
Register Time: 20 Jun 2013, 10:33 AM
Last Visit Time: 9 Apr 2024, 21:03 PM
Broadcast: https://www.twitch.tv/thunder19hun
Game Name: Thunderhun
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Post History of Thunderhun
Thread: Some QoL suggestions1 Jan 2017, 18:21 PM
M2 Flamers have missing skin (UKF and USF) In: Lobby |
Thread: Some QoL suggestions26 Dec 2016, 18:27 PM
Some more: - OKW's Air Recon (Luftwaffe Doctrine) has no announcer sound like "carrying out orders". - PAK-43s are buildable in ToW 1941, they didnt exist during this timeperiod (same with the IS-2, Tiger etc). Should be banned for 1941. - In AA units dying to grenades use the incorrect animation. Its the flame death crit...so units burn to death instead of blowing to bits. Its confusing, ugly and should be fixed. - AA 2nd mission, germans use incorrect icon when speaking, they use the Ost Grenadier icon instead of Volksgrenadier icon (funny because Ost grenadiers dont even fight in AA). - British should not be able to build emplacements (mortar pit especially) in their base sector like any other factions can't build artillery in their base. - British Artillery can be fired into base, for example use the ability on the edge of the base sector and the Barrage just wipes/pins/rekts everything in the base lol. - MGs in buildings: If you select the building you can see the arch of fire of the MG but if you select the MG squad in the building you can see the arch of fire of the squad which is bigger than selecting the building. This way the arch of fire is bigger and the MG uses this arch of fire. - Ostheer Pioneers should be able to upgrade to doctrinal G-43 and camouflage. - Upgraded Volks can't pick up any weapons, they should have atleast +1 weapon slot available after upgrading to Stg-44. I'll try to find more You also might want to take a look at Harold's work: https://www.coh2.org/topic/58241/numeral-veterancy-descriptions-english-localization-mod/page/1#post_id583124 In: Lobby |
Thread: Make T-34/85 and M4A3 (76) non-doc just like OKW Pz4 24 Dec 2016, 21:14 PM
Playercard pls In: COH2 Gameplay |
Thread: Winter Balance Mod: Major Bug24 Dec 2016, 03:26 AM
+1 to implement this "bug" for okw and brits as well In: COH2 Bugs |
Thread: USF: Missing Gun Textures Result: Pink Guns24 Dec 2016, 03:23 AM
I was unable to update my game coz AVAST detected a VIRUS in COH2 folder and auto removed it lol Now I have to re-install the game In: COH2 Bugs |
Thread: Make T-34/85 and M4A3 (76) non-doc just like OKW Pz4 24 Dec 2016, 03:22 AM
Non-doc T34/85 would be OP. M4A3 (76mm) would overshadow the rest of the US tank arsenal..OP with an M26 In: COH2 Gameplay |
Thread: Some QoL suggestions24 Dec 2016, 01:16 AM
1;. How about only 1 Moscow Outskirts? The summer and winter versions are the same without cold-tech. 2;. Ost T0 description says you can only build pioneers but now that Mg-42 is in T0 as well. The text should be updated. 3;. Upgrading to Battlephase 2 sometimes says "We now have access to medium armor and rocket artillery" - this line should be removed considering the Panzerwerfer is in T4. 4;. All units should be able to put away their minesweeper, not just OKW's sturmpioneers. 5;. Air Recon units (mostly Ostheer and Soviet pilots) often say they are "attacking enemy armor" - these lines are confusing because the planes are just doing recce. 6;. Ostheer Pioneers say they are laying Anti-personnal mines when ordered to lay a Teller mine. 7;. Fallschirmjaegerc call Soviet Partisans American Paratrooper 8;. OKW Flak Emplacements can not shoot through elevations, this causes performance issues for these units. 9;. British Air Recon plane is too loud its volume is higher than most of the in-game sounds. In: Lobby |
Thread: Relic Winter Balance Preview v1.3 Update24 Dec 2016, 01:04 AM
Just a quick question. Why do we have 2 Moscow Outskirts? They're basicly the same now that cold-tech has been removed. One would be fine...what does our balance team think about this? In: COH2 Gameplay |
Thread: New Skins Cost Money24 Dec 2016, 01:01 AM
Because they're made by community members who might appreciate real money. Wouldnt they appreciate supply coins? Kappa In: COH2 Gameplay |
Thread: [WBP] Frequently Questioned Comments about Soviet T117 Dec 2016, 20:20 PM
In: COH2 Gameplay |
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