Profile of Thunderhun
General Information
Register Time: 20 Jun 2013, 10:33 AM
Last Visit Time: 9 Apr 2024, 21:03 PM
Broadcast: https://www.twitch.tv/thunder19hun
Game Name: Thunderhun
Register Time: 20 Jun 2013, 10:33 AM
Last Visit Time: 9 Apr 2024, 21:03 PM
Broadcast: https://www.twitch.tv/thunder19hun
Game Name: Thunderhun
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Post History of Thunderhun
Thread: 2 new commanders for Soviets and Wehrmacht3 May 2016, 18:05 PM
Is there anyone who managed to log in? In: Lobby |
Thread: (may preview) jackson sight buff and veterancy bonus1 May 2016, 11:15 AM
Command Panther is a unique doctrinal tank (which you know) and JPIV uses cone-sight (which you also know). Besides, nobody was complaining about the performance of the Jackson anyways. It really didn't need a buff. Also, the Jp4 doesnt 3 shot T3 Ostheer vehicles In: COH2 Balance |
Thread: Remove Bofor Barrage1 May 2016, 11:12 AM
What Brad said; at vet 1 bofors can suppress - problem solved. In: COH2 Gameplay |
Thread: Resource Caches1 May 2016, 11:11 AM
You mean the nerfed veterancy? In: COH2 Balance |
Thread: Updates on BALANCE PREVIEW MOD 30 Apr 2016, 13:17 PM
Jp4 has a small cone of LOS Command P5 is doctrinal ---- Also, the ISU is still a beast, just a reminder...if you use it correctly In: Lobby |
Thread: Japanese faction30 Apr 2016, 11:16 AM
Considering Relic promised to bring the ultimate WW2 experience this includes the Pacific/Africa too. In: COH2 Gameplay |
Thread: Balance Preview Mod 'BALANCE GOALS' 28 Apr 2016, 19:36 PM
In: COH2 Gameplay |
Thread: Updates on BALANCE PREVIEW MOD 28 Apr 2016, 19:33 PM
One of the most one-sided patch ever. Only the march deployment beats this. Srsly, M1919/zook rifle A-moving MG countering blob is ok? Relic pls. M36 sight range to 45??? Why'd you want ever use scouts for your TD? Yet stugs and fireflys need to?? I love how with double Su85s Soviets can rofl over any axis armor except Ele or JT. Maxims > all infantry, oh you wanna nade my maxim...let the -33% range screw you over. In: Lobby |
Thread: Mortar balance?28 Apr 2016, 19:04 PM
Well, if its a necro, but the issue is still present I think its valid. In: COH2 Balance |
Thread: map balacne28 Apr 2016, 19:04 PM
all maps are lame because there's too much less points than in CoH1 and it's nearly impossible to cut-off enemy, and you must have more than half map to get a nice resources income Indeed And why on earth we have 2v2 maps in 1v1 pool, 3v3 maps in 2v2s? So lame In: COH2 Balance |
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