Login

russian armor

map balacne

  • This thread is locked
15 Apr 2013, 20:04 PM
#1
avatar of Logion567

Posts: 3

I haven't played the Beta all that much, but one map in VP control stands out to me. Pripyat River: springtime. The northern VPs are WAY to close together, on a very small area, and only 3 ways to get onto that area (this is in spring, so remember that!) i do find this layout very unbalancing to me, because all the Germans have to do is put one MG bunker in the right spot early game and BAM! instant win. The Russians have no early game counter, and by the time their mortar is up, the Germans have one. And by the time light vehicles and tanks are up, Germans have AT and so on and so forth. I also know this is works only if the Germans are on the eastern spawn, but still. I do believe that that this map needs to change for the better, there is alot of space down south for the one northern VP to move to. That's just my 2 cents on that particular map.
15 Apr 2013, 20:07 PM
#2
avatar of WiFiDi
Honorary Member Badge

Posts: 3293

well it might have helped to spell the word BALANCE right. ;)
15 Apr 2013, 20:09 PM
#3
avatar of Feynmaniac

Posts: 55

Pripyat River bears an uncanny and unnerving resemblance to Blowlands, in my opinion.
15 Apr 2013, 20:10 PM
#4
avatar of Feynmaniac

Posts: 55

jump backJump back to quoted post15 Apr 2013, 20:07 PMWiFiDi
well it might have helped to spell the word BALANCE right. ;)

Yeah currently it looks like ball acne. Which sounds painful frankly.
15 Apr 2013, 20:17 PM
#5
avatar of Logion567

Posts: 3


Yeah currently it looks like ball acne. Which sounds painful frankly.
fuck, srlsy thought that was how it was spelled, no indicator from forum spell check saying "HEY FUCKTARD U MESSED THAT UP!" -.- just one of those days.
15 Apr 2013, 20:19 PM
#6
avatar of BartonPL

Posts: 2807 | Subs: 6

all maps are lame because there's too much less points than in CoH1 and it's nearly impossible to cut-off enemy, and you must have more than half map to get a nice resources income
19 Apr 2013, 20:00 PM
#7
avatar of TZer0

Posts: 180

all maps are lame because there's too much less points than in CoH1 and it's nearly impossible to cut-off enemy, and you must have more than half map to get a nice resources income

Kholodny (or how it is spelled) has a decent cut-off for the southern points.

The other 1v1-map on the other hand :/
28 Apr 2016, 19:04 PM
#8
avatar of Thunderhun

Posts: 1617

all maps are lame because there's too much less points than in CoH1 and it's nearly impossible to cut-off enemy, and you must have more than half map to get a nice resources income


Indeed

And why on earth we have 2v2 maps in 1v1 pool, 3v3 maps in 2v2s?

So lame
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

824 users are online: 824 guests
1 post in the last 24h
8 posts in the last week
38 posts in the last month
Registered members: 49082
Welcome our newest member, 23winlocker
Most online: 2043 users on 29 Oct 2023, 01:04 AM