I thought 1v1 was majority.. guess not. |
sweet. Save it for the map contest! |
Damn looks sweet. but can i see cutoffs? |
There is really no arguing that a nerf is needed. There is little a player can do to avoid losing 1-2 squads and or support teams. The german strafes have nothing on this, the only thing that comes close is "stuka air support" which heavily damages tanks, but usually doesn't kill them in 1 pass. IL2 is another reason I cannot keep my poor fragile german sniper alive, I retreat him and hide him in a bunker. If I don't lose my units right away, I usually hide them in bunkers or houses if I can. That works ok but I still have to wait 30-45 seconds before the damn thing is gone, which gives plenty of time for a sov player to push. |
So me and abraham lincoln decide to use some doctrines that arent used much. The result is a pretty interesting game. He uses partisans which gives him "spy network" that was really damn useful for him. I used the doctrine with the LEFH!? yup.. Fun ensues.. accept when i am finally coming back and it lags out.. Pretty sure Lincoln wasnt the culprit, but i got the loss. meh. |
AH.. I am strictly speaking for 1v1. Don't have much experience with team games, I guess I can see it being a problem..
However for the guy who mentioned by the time you have a gren, mg, and sniper sov has 4 cons. That's still not that big of an issue. The mg can suppress 2 cons, the gren can engage the other 2 with the sniper far back in support. Sure let the sov player OOOraah where he thinks the sniper will be, just micro. He will be hurting from the 3-4 shots the sniper will get on those squads..
Biggest issue is keeping a sniper alive. I have never kept a sniper alive for a whole game, especially German ones. Its just to hard with all the soviets splash damage and RNG that always seems to favor them (my experience only). They need to be babysat all game and I guess my micro just isn't up to snuff. There is one game I lost vs NorthWestFresh where I kept my sniper alive for the majority of the game and he racked up 70 kills. A random gunshot salvo got him...:/ After he had survived countless. |
The more I play against early shocks the less if an issue I have. You just got to figure out how to counter them, getting a sniper and keeping it alive is the best strat. I have been using this build every game lately and it has done wonders; 1 gren 1 mg (go to fuel and hold or harass a little with gren) then sniper. The sniper really scares soviet players and forces them to make a decision they probably don't want to make. They either got to forget about going shocks and get that sniper off the field or go shocks and bite the bullet. Either way getting an early supported sniper puts the OH player in the drivers seat a bit and forces a reaction from soviet. |
Thread: Guard6 Jan 2014, 21:30 PM
Guards have become much stronger with their ability to hit the field faster. Their nades have an uncanny ability to gib squads |
I'd like to believe that, but as the game is played 80% vs the RNG God and only 20% against the other players, kinda iffy
Dammit noise just go with it ur embarrassing me |
he's been back for a while, a week after he said he uninstalled COH2, I saw him playing on steam but kept my mouth shut
Ya buzz off Z3r07 u dont know noise like i do. He has been gone from 1v1 for a while! Dont make us team up 2v2 and kill everyones ladder. CUZ WWE WILL!!!@! |