The problem is:
Many people in 4vs4 skip as allies light vehicles to get fast arty or tank out.
Also many people just camp, when they have half the map, which is also bad idea now.
--> As allies get vehicles out and push.
And it depends on the map.
On Steppe i don't care for a tiger rush for example. But you can't do that anyway there. Same on redball.
Where this tactic works well is:
liene forest, vielsam and lanzerath ambush. Because there you have a save fuel income.
But yes we need to make 1 more stuff to avoid this fast rush.
The balance team is thinking atm.
But the plan was to get away from CP needed.
Profile of Sturmpanther
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Register Time: 17 Jun 2013, 15:24 PM
Broadcast: https://www.twitch.tv/soe_sturmpanther
Steam: 76561198046481660
Residence: Germany
Nationality: Germany
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Game Name: SoE-Sturmpanther
Register Time: 17 Jun 2013, 15:24 PM
Broadcast: https://www.twitch.tv/soe_sturmpanther
Steam: 76561198046481660
Residence: Germany
Nationality: Germany
Timezone: Europe/Berlin
Game Name: SoE-Sturmpanther
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