A little off topic but, return the Summer Rzhev to the automatchmaking, this is the most epic map in the game. It was like the most brutal, bloody and interesting matches.
Just No! sorry |
It might've been good to make the options "1st choice" "2nd choice" and "3rd choice" for your vote so that people could weigh them a bit more.
But still, votes submitted.
I think that the most people really want that all 3 maps get kicked out. But yeah i thought about that. |
3 is no where near enough votes sturm
Sorry. I really want that you really just kick out the maps, which are the worst.
Not the maps, which you don't like it personal. |
Caen, bryansk and La Gleize seems to be the most hated map.
What are you going to do with these results ?
Have a talk with Kyle next week. |
I know in the Poll are Crossing in the woods, westwall, Road to Kharov, Semoski Winter and Kholodny Winter missing. There is a Reason.
So pls do your 3 Votes in each poll 1.
(Because i think its not possible that people have more Votes for a poll on this forum) |
Don't like Across the Rhine for 2v2s. The base spawns are annoying since its a 4-6 map and the bases are spread so far apart. It's too wide a map for that abnormality, at least Rhzev is kind of narrow so it's not a huge deal which 2 of the 3 slots you spawn in.
Ettelbruck has a similar issue as a 4-8. Annoying how you sometimes spawn in the front, sometimes in the back.
Agree and working on it.
But thats a Spawn problem and not general a map problem. |
I know in the Poll are Steelwork Essen, Vielsam and Lanzerath Ambush missing.
There is a Reason. So pls do your 3 Votes in each poll 1.
(Because i think its not possible that people have more Votes for a poll on this forum) |
I know in the Poll are Across the Rhein, Steelwork Essen and Lanzerath Ambush missing.
There is a Reason. So pls do your 3 Votes in each poll 1.
(Because i think its not possible that people have more Votes for a poll on this forum) |
I know in the Poll are Both moscau, Hamlet and Across the Rhein missing.
There is a Reason. So pls do your 3 Votes in each poll 1.
(Because i think its not possible that people have more Votes for a poll on this forum) |
I did a small test regarding the mortar pit and its resilience against small arms fire.
I always used 1 grenadier squad with 0 vet at short range (which is close enough to the pit, so the pit cannot defend itself) See this picture for range reference
I will do a test with the cancer commander upgrade later. But for now, here are my findings:
44 sec to destroy
Unupgraded pit - no cancer commander, no brace
1 gren no vet, no lmg, short range
30 sec to destroy
Unupgraded pit - no cancer commander, no brace
1 gren no vet, has lmg, short range
60/65 sec (tested 2 time)
upgraded pit - no cancer commander, no brace
1 gren no vet, no lmg, short range
54/52 sec (tested 2 time)
upgraded pit - no cancer commander, no brace
1 gren no vet, has lmg, short range
50 sec to destroy
Unupgraded pit - no cancer commander, 1x brace
1 gren no vet, no lmg, short range
45 sec to destroy
Unupgraded pit - no cancer commander, 1x brace
1 gren no vet, has lmg, short range
1 min 37 sec to destroy
upgraded pit - no cancer commander, 2x brace
1 gren no vet, no lmg, short range
1 min 6 sec
upgraded pit - no cancer commander, 1x brace (could only activate it once, since it got destroyed just as the cooldown was wearing off)
1 gren no vet, has lmg, short range
How comes that from 44 to 50 sec only when Brace has 20 sec. Means 6 sec without lmg
and with lmg you needed 15 sec more (30 to 45 sec)
That makes no sense to me
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