Why is Liernux and Poltawas still in the map pool? Does it take a while to remove them? And why we get 3 1v1 vetoes if they were supposed to be hardcoded?
If Bocage and Mills Road appear in the map list, will 1v1 have 4 vetoes instead of 3?
Tbh, I'd prefer 5 vetoes with Novgorod and Arnhem Checkpoint still in the 1v1 pool. Novgorod was fine, I considered it better than something like Vilshanka, never vetoed it. Arnhem Checkpoint is cancerous against certain playstyles, but fun and unique otherwise. Other 4 maps are good riddance, Anyway, I can live with 4 vetoes, 3 of my permavetoes got removed, so I don't care that much, just variety wise 15 maps with 5 vetoes would've been a bit better.
Listen, I used alot of time again on this mappatched and relic never told me how the hardcode works. I self explained it me.
When i am not wrong it works so:
11 --> 3 vetos
12 --> 3 / 4 vetos
13 --> 4 votes
14 --> 4 vetos
15--> 5 vetos
In
past we had 15 1vs1 maps and 5 vetos -->
10 maps you have to play.
After the patch when everything works as i planned, it should be 13-4 -->
9 maps.
So double win! Not even only removed some bad maps, i also gave you kind of 1 more veto since you only have to play 9 maps and not 10 in automatch search.
And liernux and poltata will get removed. But relic... Again not my fault