A good fix would have been from the beginning to vastly reduce flame damage vs. retreating units.
After all, they're running out of the flames and would be hard to hit with any other weapon but vehicle flamers still seem to hit 100% of the time.

![]() |
![]() |
![]() |
7 | ||
![]() |
![]() |
![]() |
4 | ||
![]() |
![]() |
![]() |
887 | ||
![]() |
![]() |
![]() |
13 | ||
![]() |
![]() |
![]() |
2 |