Constructive feedback is always good. (negative feedback) If its presented well and has validity to it, with agreement from other experts in whatever field your presenting (modding mapping balance)
But your 100% right i agree and im guilty of this too, Relic doesnt get enough positive feedback. If they did they might not change things that DONT need changing as much, i honestly dont know.
Relic you did a kickass job setting up automatic map integration into COH2. No question there.
Having said that i stand by the whole 3 years wtf scenario that has played out.
I completely agree with you. Constructive feedback is always good. I think the key word that keeps getting ignored on this forum is "constructive".
The only change I'm presenting is just adding a faction-related symbol/emblem to the flags. There shouldn't be any changes to the actual size of the territory point.
If your sniper was hugging green cover and the atg shot came from the point not covered by the green cover, it actually happens alot since the shot hits the green cover and splash damages your sniper.
I managed to kill an ally's sniper team this way...
Sorry, just the way you phrased it. Sarcasm detector gets mixed up sometimes . I'd rather just have a general improvement to vehicle pathing rather than merely making capture points intangible.
I said while youre at it allow tanks to phase through flags. Not excluding. I love your idea for better flags! I just don't want them to obstruct vehicle pathing.
I just think that anyone defending them at this point is obviously biased towards them. They've just screwed up way too many times with patches and DLC releases and never seem to learn anything from it. A professional, efficient and competent dev team (or any team in any industry) would never release products/patches the way Relic do. I assume Sega isn't doing them any favours as well.
I will add though, they have somewhat improved their community interaction which is a small compliment i'll give them. However, they even mess up when talking to the fans; as you can see by Kyle's latest blog post. According to the dev Cuddletronic, the vet bug has not been in the game since launch but according to Kyle (or whoever gave him the draft for the blog) it has... Furthermore, patch notes are always lackluster in details, (sometimes even containing glaring typos) usually not explaining how they are changing the unit/ability making the players do a lot of guesswork.
Relic isnt the best at managing this game. Agreed. On the other hand, I don't believe you need to be biased towards relic to support their decisions though. I personally prefer to look at the good things relic has done rather than the bad. I believe relic needs more positive feedback on things they are doing right rather than what they're doing wrong.
USSR scout car (25 fuel) vs Universal Carrier (no fuel) vs Kubel (5? fuel).
the two cheaper ones having much better combat capability/utility.
USSR scout is 15 fuel and has way better combat abilities that UC or kubel. UC can transport but the men in it cant shoot out and its main gun is weaker.
If you are going to make the OKW 2cm flak emplacement the golden standard of balance, then pretty much every unit in the game needs a massive price increase. The OKW 2cm flak emplacement is severely under powered and is thus never used. Relic could remove it from the game with a ninja patch and people would not even notice.
I hardly think the flak emplacements should be the standard. I was just placing the 2 side by side so ppl could see how overpriced the flak emplacements are compared to the Bofors.
I often get sniped by paks and pumas when using a Brit sniper. Along with shreks. I thought they had like super low accuracy so the couple times that it happened to me were always a surprise.