They're making Fallschrimjagers (1)cheaper, better and available sooner. (2)Okay, are they at least going to make USF Paratroopers available at CP2? Nope you still have to depend on lame Riflemen.
1)No they just arrive sooner with worse stats.
2)6-man with x2 almost MG42s that fires on the move for 2 CP. Ughhhhh.
They are complaining Strums don't "scale well into late game" (3)ugh who the hell cares? Its an engineer unit? How well do Rear Echeleons or Soviet Combat Engineers scale into late game? Do they get buffs? Nope.
3)Everyone cares when they repair faster and safer. Rear get the 5th man and will get the zooks ,Combat Engineers take 0 bonus damage while repairing (at vet3) and is easy as hell to vet with the flamethrower. Royal engineers get the heavy sapper upgrade. Against all those sturm was getting nothing but an absurd amount of veterancy requirements. Last week I had a game with Sturms getting 42 kills but still being only vet3.
(If you are gonna say take the Pschreck then good luck with the mines)
And a 10 MP increase to Volks minus 50 MP starting for OKW I doubt is going to make a huge difference.
What else do you want from them ? Take the unit and make it Riflemans mop ?