You threw all of them into the same bag.
I've explained to you how each of them was a separate issue that needed addressing.
Considering what you're responding to, I probably was too cryptic for you then. That's just fine by me.
You think its anti axis crusade, I'm telling you there were balance issues and only single one of them was related to consistency.
Sure, they were all separate issues that needed addressing. They were addressed as entirely separate issues without interaction.
I really don't believe in what you're asserting is my position. I think the changes that were made came from a perspective of team game environments. That was pretty explicit through the process as well.
I think team game balance is fundamentally a broken environment the way core elements of the game function. As a result, I think attempts to find balance in team games have missed the realities of the greater picture that is the team game environment.
Dots connectable?