If I may, I don't think anyone can argue that smoking and flanking is not a more efficient manner in dealing with Bofors and emplacements in general. Nor can the nature of defending a position being more advantageous be denied.
What people can argue is that whether you smoke and flank or not, just having to assault a Bofors is usually a win for the Brits, regardless of engagement outcome.
But oh man, people really need to clarify both gamesize or at least specific maps when discussing balance issues. Otherwise there's just endless confusion and unnecessary arguments.
Now then, for someone like myself, who has only played 1v1 with personal friends since WFA, I can't really speak for current 1v1 meta. However, that said, I've never felt too troubled by British emplacements in a 1v1 environment though because they never have a teammate covering them.
But for team games, especially 3v3s and 4v4s where the timing and expenses are incredibly different, the British emplacements pose an extremely lopsided engagement for at least most of the game.
Faction shortcomings are heavily offset in large games. A British player building emplacements can lock down a VP and/or a fuel point to allow their teammates to focus the other side of the map. The Bofors/mortar pit is virtually autonomous in holding down a key section of a map until the Axis players can mount a sizeable offensive. Because when that 680mp/30f fortress goes down, it can easily hold off multiple opponents through multiple stages of the game. Until the Axis players direct at least an equal amount of manpower and often more fuel (considering MHTs) with units that are themselves, actually counter-able with anything the Allies would have available at the same time. Multiple MHTs and/or ISGs are as much of a drain on the Axis army as the emplacements they're attempting to eliminate.
The way almost ALL maps are designed, holding a fuel point and being able to attack the other fuel point is the definition of being in control of the game. If a player has to avoid a section of the map, that means they have to fight on their own territory and have their own resources threatened. This results in even more consolidation of forces, constraining the often cramped maps even further.
It's all well and nice to argue that the Allies have to fight a disadvantageous battle away from those British emplacements, but contesting your opponents resources without risk to your own is way more preferable a situation to be in.
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