The thread about artillery got me thinking about some of the aircraft based abilities and how relic devs mentioned in one of the western front interviews how they wanted to make air power more prevalent in the coh2 multiplayer.
My suggestion is simple. Add a commander ability call in "air cover" or "overwatch" that essentially would block any air based strafes, drops, or bombing runs for a period of time. There could be variations of this, for example one that blocks air attacks from being launched or one that destroys all enemy aircraft currently loitering over the battlefield. It would add significant depth to the aircraft portion of gameplay and allow for more dynamic commander synergies, particularly in team games.
Just a thought.
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