the game is garbage
COH2 is broken in so many ways and design elements its not even funny.
-RNG has a ridiculously big impact which should not be the case in a competetive RTS game.
Nothing is consistent (infantry criticals, mortars, artillery weapons, the whole flame weapon system, tanks/paks missing or not, penetration system, ram etc...) These are all random elements which you cant control and can very easily decide games.
and this is a big part of the reason why this game has an unbelievably low skill ceiling, imo its competing with CoD games in that category.
-the 2-3 second command lag is a huge issue, it further lowers the skill ceiling, cant react to nades or stop vehicle from moving in time which you could do otherwise.
-the building cover system is fucked, its way too strong and the only reliable counter early game is flamer which is only available on the vulnerable pios/engineers (not counting penals)
Snipers having 40% accuracy against units in buildings is a joke, another element that depends purely on luck.
-Autocover is terrible and can be really annoying. Units tend to crawl on the floor if you drop a nade close to them, if its a molotov units often crawl back to the fire and die thanks to autocover and random chance of death by fire. Snipers ignore attack command and start crawling towards the enemy.
-vehicle pathing is horrible, nuff said.
-blizzards on winter maps add nothing but frustration and annoyance, they are fucking horrible.
-all these op DLC commanders are just sad, they ruin this already fucked game even more.
-terrible map design in many cases that hugely favor one side like langres, road to kharkov, kholodny etc.
-the whole bulletin system is the most retarded thing i have ever seen for a RTS game.
-The complete lack of any kind of information regarding what units/abilities actually do, dps values, health pool etc.
-No SLI support. Im forced to play on low settings with a gtx690 cos of it. Its just ridiculous.
And lets not forget about all the missing multiplayer elements that even 10-15 old year games had on release.
-No Ladder/Leaderboards. You cant even see your elo rating.
-No ingame Lobby for custom games.
-No spectator mode... this one is just too funny
-Outdated replay system.
And probably many other things i forgot to include.
Its no wonder the game is dead, in fact it was dead on release already.
+1 but there is more wrong, well im not even close to be a Pro in CoH2, but i´m a Pro player in CoH1 and the only fact why im so bad in CoH2 is, because i dont wanna train this
broken boring game. !
Why was CoH1 such a great game? cause u had
many ways to win a game,
games weren´t similar, everyone had
THE SAME UNIT´s and chances. You need
Skill and fast reaction, u could win games with s
neaky gameplay and good control over your units.
And CoH2? today in SNF they just spammed Grenns vs Conscripts very interessting....
there is totaly
no sneaky gameplay possible cause mines are expensive (german once) and takes ages too built, same story on wire.
Also the hole commander system is totaly a fail. balance is impossible when every month 2-4 new commanders come out.
50% of the commanders are totaly usless and only bad remix´s of other onces. A commander
should support u the hole game not like a few only in the early game. they also should be
like a 2 way tech commander.
The cover system is the same in company of heroes 1 and thats also a fail.
Cover dont change the fight vs infantery, because in the time u run to the cover u already lost that fight.
The sniper gameplay is boring and not balanced. A decent player never lost his Sovjet sniper by getting countersniped.
The attack move is broken units dont search cover and starting shooting on longrange, no they just stopp on mid range and give a fuck about cover.
Conscript vs grenns battles are boring as hell. it dont matters if u are shooting on
long close or mid range.
the mortars are just good when they shooting on their own. if u use the fire ability they dont hit anything. (the russian vet one ability is the only way to control your mortar)
it doesnt matters when there is o
nly 1-2 windows on the side of a house the unit in the house
will win the fight everytime when u dont use grenades or other stuff
Arty is shooting too long and isnt doing enough splash dmg for infantery (german 10.5) and maybe a bit too much dmg vs Tanks (russian 152)
engineers are too expensive and too many guy´s, u cant lay down mines/wire cause u ve to fall back to tech up.
Repair time for critical hits on tanks is too high.
Strafing Runs are too long powerfull and u dont need any skill for them cause they killing/pinning everything on the hole map
Panzerfaust and At nates should do more dmg but dont kill everytime the engine of the vehicel!
The Tactical map is usless cause it needes ages to pop up and to close
the new Ressource Point system in CoH2 is crap u dont ve to think about what does i need.
The CoH1 point system was 1000 way´s better.
and much more stuff