Please Relic team instant of spamming the game full with new usless commanders fix your fucking bugs!
Why u cant throw and AT Nate on an abandoned Tank?
why u cant cancel an OP or Mines?
the Big Russia Howitzer 203mm firing animation is totaly wrong
After the bulletin changes many informations are still the old once (e.c Mg suppression 10% after the patch 10% faster vetting) (german version)
Attack move is broken ass hell. Units dont searching a bit cover when spotting enemy units and starting fire on longrange. They just run to midrange and starting fire.
AssGrenns Vet2 information is only a code something like ($324242) (german version)
When conscripts throwing a Molotove they scream Grenade??! ( i think they should say that when the Germans throwing a grenade to their heads)
when u teched to t3 someone said something like "we can use now mobile rocketlauncher" (german version)
You can use the unfinished Conscrip sandbagwall to block units.
when u built wire infront of green cover Units still getting green cover.
Units dont stay in cover they jumping and moving all the time in combat like on LSD
When u walk for example with a PG into a Conscript and u throw a Grenade, one PG will stop and throw it the other guy´s still walking to the point where u want the grenade (Conscripts Shocks Gards doing the same bs)
Also whats with your Splashdmg system? there are only two cases: Fullkill - down to 1 Guy or no dmg realy? That happend with Nates, Tankshoots, Mortar, Arty, Molotoves, Rifelnates and mines... Its like a game in 1999 ( 1 or 0 )
please make that the mortar is shooting there where u wanna shoot! U cant micro a Mortar with normal barrage.
Why must every Panzerfaust/ AT nate (when penetrating) instant Engin dmg? if the tank would be 50% HP okay but not full reparied...
When u ve Infantery close to a tank wrack the truesight is totaly bugged and u dont see anything. Happenz sometimes in the corner of the map or near walls too.
and maybe redesgin your bad optimzed engine and network
Why u can match with a random partner to an arranged team? (fairness???!)
Stupid mapdesgin using small maps like semios for 2v2 and big map like Moscow for 1v1
Sniper taking no dmg from small arms fire and than 1-2 Hits death.
Sniper cammo is sometimes realy bugged so he is still cloaked on redcover
German sniper die´s to 99% in retreading when a tank is shooting on him. Because Spalsh dmg is doing the same dmg still when u retreading another fail mechanic. (Sovjet sniper too but there many time just one guy die)
When u use the German Sniper ability "incendiary projectile" and the Guy who he is aiming died by another Unit the sniper wont shoot and u still lose 45munition. I think the same happend when u lose line of Sight or the fireline is blocked idk)
When u stop the command throwing a Grennade while the soldier wanna throw you still have to wait for the cooldown, dont know if u losing the 50 munition too
When u selected a Tank and an Infantery Unit u cant use the button too retread when Arty is incoming or sth like that.
When u reparing your tanks with Engineers and u turn your tank, the engi´s stopping repair for 5-10 sec´s or sometimes complete.
when u get your first xp the commanders blinking all the time its fucking anoying same when u ve just 10vtp left!
You cant built wire close to the battlefield border
Well also Fix your HouseONESHOOT Bug. (i read something about that in the Changelog but i think it wont change anything
)
can i get my money back?