Thats a matter of opinion, and it depends, and you shouldnt be comparing units in a vacuum.
Requiring a 100% unit to be able to capture a weapon as Ost is quite a difference from requiring only 75% unit as Sov. This is a significant difference and something that needs to be carried in mind, since everything depends, affects the meta, and we don't want to compare units in a vacuum, do we.
He voiced his personal opinion and did not make any comparison while you, in the second paragraph of your post, do just what you accuse him to do .
Anyway, I do agree that capturing with just 2 entities of a squad would be a change one could look at in the beta patch branch and if no problems are encountered included into the game. However, the underlying concept of a higher risk for Axis to capture a crew weapon was around since CoH1 and could be intentional (for PE capturing a crew weapon isn't possible without loosing the squad before the global upgrade to increase the squad size to 4. This fact however is perfectly accounted for in the faction's design).