USF had similar performance for most units during GCS2. Stuart was the same, AA HT the same, 50 cal (iirc) the same, m1 AT gun the same, sherman the same, mortar was the same, REs were nearly the same (same DPS anyway), pack howitzer was stronger, the jackson was stronger, scott was stronger, LT was stronger by virtue of the fact that it came with weapon upgrades, and the m20 was much costlier though I would say better performing.
Considering USF's performance and presence in GCS2, I'd say having "every usf unit better than their counterparts AND giving them free squads" isn't quite the issue as you paint it to be.
(Also consider that a lot of the units the above would be compared to were the same or weaker - mg42 was the same, maxim was weaker; AT guns unchanged + raketen buffed; p4 and cromwell buffed; indirect fire was the same; TDs were the same, etc.)
Yeah I worded it wrong, I was thinking of current rifles.
I think rifles held back usf quite a bit before since everyone crutched on assault engineers then ir paths, so a lot of firepower was not properly supported. Now with how good rifles are again the faction is better, which is why in my opinion the next thing to be considered/reworked for usf is officers, which hopefully mean they become something you have to pay for, meaning the balance team will have the opportunity to make them stand out as squads instead of slightly different riflemen.
I don’t know, does this seem fair or am I speaking crazy?