why not, t34/85 are gonna act like panthers. don't really see a problem with that, maybe the t3 t34/76 could be locked behind an upgrade or tier 4 like mobilized reserves. And on the docs that got t34/85 we could change that with IS2 for gmca/aw and kv1 on armored assault.
The better option would be nondoc kv1 at t4 and t34/76 at t3 but who knows.
Get a 3 digit rank and maybe then you can suggest big balance changes. Kappa
I don't think it's a good idea to use tournaments for allies vs axis data. Unlike automatch, allies always start on spawnpoint 1, and axis start on spawnpoint 2. Any stats that point to allies being stronger than axis can just as easily be attributed to the tourney map pool overall favoring spawn point 1.
Not only that, you also want to mitigate the individual player skill factor and player matchup factor, so this tournament would have to have a league format of everyone vs everyone multiple times with the same factions. Then you’d have to take individual skill into consideration, as well as multiple other factors that you’d have to mitigate.
In reality I think a more specific approach to balance is needed, in terms of effectiveness of certain matchups of key units and general economy in certain balanced player matchups. These require strong analysis of individual games and advanced statistics of carefully selected games.
In summary, getting statistically valuable results out of this tourney would be challenging.