Haha yea I remember the camoing good at all ranges, slef healing good on the move guards! That WAS exactly like this! Right down to the 110mu for the first snare! Glad you brought that up else it would have been like it never happened!
Yes because it needs to be a 100% same case for a comparison to work.
You forgot to mention Guards also have a different name.
Which guards can permanently snare vehicles until repaired?
I'm very curious about this squad you talk about here.
Guards snare can be great in synergy with AT nades, su85, off map etc.
Why do they have that when the mainlines also have snares?
Could it be that needing to remove the Faust from Falls because Volks have it is a bad argument?
Uhh, what? Neither the scenario nor the abilities are the same?
They don’t have to be.
Soviets have a mainline with snare and an elite inf with snare. Why are they allowed that while Falls have to lose their snare?