Hello, I used to mod CoH 1 but I'm new to CoH 2 modding, basically what I want to do now is to give assault engineers mp40
I know how to do all the data/art thing that needs to be done for the weapon models to appear visible (if this video is correct:
https://www.youtube.com/watch?v=z_ZrH0gUcr0 )
but the assault_pioneer.abp file has:
model =
{
"..\\..\\..\\Common\\CompleteMotionTree.abp",
"..\\..\\..\\common\\engineer.abp",
"..\\..\\weapons\\smg_mp44_default\\smg_mp44_default",
"..\\..\\..\\aef\\weapons\\lmg_m1919a6\\lmg_m1919a6",
-- Main Mesh
"assault_pioneer",
}
and I want to give them mp40 as the german pioneers have, but the pioneer.abp has:
model =
{
"..\\..\\..\\Common\\CompleteMotionTree.abp",
"..\\..\\..\\common\\engineer.abp",
"..\\..\\..\\common\\props\\medic_kit\\medic_kit",
-- Weapons in Use
"..\\..\\weapons\\smg_mp40\\smg_mp40",
"..\\..\\weapons\\rifle_kar98\\rifle_kar98",
-- Accessories
"..\\..\\weapons\\tellermine\\tellermine",
-- Main Mesh
"pioneer",
}
so should I add the
-- Weapons in Use
"..\\..\\weapons\\smg_mp40\\smg_mp40",
into the assault_pioneer.abp or should I just add the
"..\\..\\weapons\\smg_mp40\\smg_mp40",
under
"..\\..\\weapons\\smg_mp44_default\\smg_mp44_default",
or replace it?
I just want to know how the assault_pioneer.abp file should look for me to be able to give them MP40