I honestly hate snipers and I'm happy relic implemented them in a very good way with Pathfinders and jäger light infantry in the new factions.
Secondly I have to disagree with concerning mines. S mine fields are a good area denying tool and reliably wipe squads if placed correctly.
Honestly I'm against copy paste abilities to every faction. Found it stupid of relic to give okw exactly the same mine Soviets have instead of trying out something new like eg undetectable glass mines.
you're the biggest OKW fanboy on the forums, congrats, do you know why factions need snipers? and not faux-psedo-bullshit
because it gets to a point in the game
where the vet 5 obers, and the vet 3 PG's can't be killed by anything except a sniper. the bulletproof resistances they get coupled with cover makes it very unlikely for them to be damaged by small arms fire at all. pathfinders will be killed by obers with their advanced-nazi magic laser-targeting system.
but that's okay, you wouldn't realise the inpact that snipers have in the game because 'you honestly hate snipers'
when was the last time you saw a pathfinder squad proc a quick kill? i personally have never seen their mechanic work, they get kills because they shoot at squads until they die... just like 98% of all infantry in the game, barring the ostheer sniper and the sov sniper....
"undetectable glass mines" god dammit, that doesn't sound unfair at all...