Did you see the idea vipper and I discussed? What about buffing them and making them require a munitions upgrade? I don't have a problem with their power overall, I just don't like its shock value.
I feel like it's better for the squad too if they sacrifice shock value for a net overall improvement
Makes falls 5 man squads but also 5
useless man squad. Also worth noting, two FG42 instead of 4 would mean the gun DPS will be buffed and basically youll get paradrop grens with 2 instead of 1 LMG that fires on the move and is effective at close range too. I would bet a leg you dont want that.
Falls shock value is pretty contained, its by no means OP and maybe we should let it end there. Apart from that the only change i would like to see the ability cooldown and cost increased 60-75% but two squads paradrop instead of one. This nerf+buff discourages spamming falls, makes them harder to call and forces the player to choose very well where to use them, losing both fallschm squads could mean loosing the game