Cons:
-yes
I would like to take a moment to appreciate that after all that you kept a sense of humor about this otherwise behemoth of a thread. Kudos to you sir. |
Why are people talking about bombing, it was changed to just AI/AT plane loiter with autocannon fire, right?
I'll take the current version well over the previous one any day of the week (both to use and to have it used on me).
(though I still think loiters as a whole need a rework, but that won't happen in coh2). |
Well, your rank in 1v1 as soviets is pending and your rank in 2v2 as soviets is 800, so yeah you are playing noobs.
I suck at this game but my rank as soviets is around 200 in 2v2.
So, yeah. |
He's more of a utility/support unit, he functions more like a caster/wizard from a more typical RTS game where his auto-attack isn't the real purpose.
Having said that, I do sometimes slap a bazooka on him when I need more handheld AT and don't want to sacrifice the AI ability of any of my other squads.
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Yeh, that. |
I'm just thinking that maybe people will think twice before nuking the enemy if your own allies' units are in the mix too, especially with howitzers which scatter so long.
Realistically it'll just make me hate my own team mates, even more.
edit: Though I doubt any change will come about since it'd drive most team game players would probably hate it. |
I'd be curious if this would tone down the artillery hell that team games devolve into. A part of me thinks it'd just make it more obnoxious to play and you now would basically be playing against your own team mates as much as you are playing against the opposing side, but another part of me thinks maybe the "blob into triple rocket arty" strategy of 4v4 would counter itself . |
You are just repeating my conclusion but changing the wording.
So sure, whatever, yeah. That.
JFC.
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OK maybe 'AOE' was the wrong technical phrase for this specific game.
If it's scatter, then sure that, point was that an SMG is capable of doing extra damage to a squad than just whatever model it is aiming at. |
Don't SMGs also do AOE/splash damage? And so, even assuming each model is locked in a 1v1, the SMGs will win because they do splash damage to those around them.
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