My only idea here is to give the commander the Forward Supply Station ability, it would even out the playing field with the Soviet Airborne because now they get a forward retreat point and the much needed repairs which the Ost is lacking, especially with the health of the Tiger and more so with the PZ IV H/J being added now.
Assets for it are already in the game so it would be a good and possible idea to use it.
So, we all are scared of 5 man 2 shreck blobs so here's my idea:
Panzerfusiliers start out as a 4 man squad(sounds easier to do than removing 1 model after upgrade), shreck upgrade locks out vet 5 sprint and removes their snare. G43 package still gets them to a 6 man squad.
The only thing that the doctrine is missing is flamer upgrade for Sappers IMO. Assault Sections aren´t very good vs garrisons and you will only go for this doctrine if you want to prepare for a lot of garrison or close quarter fighting. On open maps you wouldn´t want to convert Infantry Sections and their long range power.
Also the M3 HT is not really needed. So maybe just remove the M3 and replace it with flamer upgrade for sappers.
The M10 is still good without crews just requires a bit more micro and patience.
Replacing smoke raid operations with flamer would probably be a better idea. Or one could bundle flamer and assault upgrade into one slot.
Just a few items of feedback I noticed while briefly testing last night.
- Airborne Guards feel pretty strong with 3X DP but need to have their veterancy redone as they currently have the crappy PPSH Guard Vet (Trip Wires and nobody wants Grenade range at Vet 3 for smoke grenades lol).
- SVTs Drop either feels like it does not work or doesn't provide a meaningful DPS boost for Cons. Might be a little weak?
They don't have trip wires and SVT doesn't work, you might have noticed that it gives you 25 muni on pick up (ability itself costs 45, good trade tbh)
More bugs spotted
1. Thompson SMGs for assault Tommies are invisible, they still do damage.
2. If you upgrade UC with flamer, you have the option to also give it a Vickers, they will both work and do damage.
3. Panzerfusilliers with G43s can upgrade with a single panzershreck after they pick up a weapon.
1.
2.
3.
As for feedback:
Soviet:
1. I love the idea of SVT drop for Soviet airborne and wouldn't mind seeing more abilities like that.
The rest feels ok.
2. Might be a better idea to move the satchel from Pgrens to Pioneers or Assault Grenadiers.
3. New Tiger Ace feels much better than the one we had before. Would be nice to have a weaker version of TWP back on it.
4. I'm worried about Pfusis, I'd remove tactical advance from grand offensive and panzershreck upgrade should probably block their vet 5 sprint.
5. Rangers might be too cheap for what they are.
The rest is alright.
I think Brits having the Bolster Squad is too OP especially what many other upgrades they can get. They get medkit (can be used multiple times once purchased) or coordinated fire upgrade plus 1 but 2 Brens guns plus Bolster Squad. So many upgrades that makes it like a Panzergrenadier but better in every way. Is that not OP. Try to use Sniper but get counter sniped. No chance, game over. They have buildings and abilities to increase repair speed, game over. From cover to cover, game over. Try to destroy emplacement, they brace structure, get countered, game over Wehrmacht especially for OKW. OKW has a better chance but Wehrmacht usually hardly.
Holding Fuel points MP points with Bofors + Anti Tank guns emplacement, game over. Usually 2v2 and above since they hold early-mid even late, but that is too late to counter then.
I think Bolster Squad Infantry for Brits should be doctrinal. Why should they get Bolster Squad, please tell me why they need it that bad? This would balance the game actually if they had only accessible to one General like Wehr does. They already are better by default without Bolster Squad.
Watch Stuve_Coh2 twitch streamer. He is just unstoppable as Brits, the accessibility is insane.
It simply needs the ability to upgrade to a 5 man squad like the Brits, which should be limited to only Grenadier and Piooners. Should be available at Battle Phase 1 or 2. Same cost as Brits or more if neccessary. Squad wipes occur too frequently with Axis as Allies have mortars that are more overall devastating and tanks against AI.
That is what it simply needs, Like German Infantry Doctrine, simply a default version but nerfed in performance a little. That would be a balance. Brits counter Wehrmacht much more easily than Wehrmacht does. Brits Tommies although a bit more, performs better overall than base grens. I am not saying that they should exactly be the same, but survivability of gren must increase.
If you compare the utility available between the two classes, in the long run Tommy will be twice as efficient than single grenadier with all upgrades.
Brits counter Wehr easily in comparison to Wehrmacht since they have more or less similar units that Brits overall performs more consistently and better.
Wehr just needs Infantry Bolster Squad, restricted only to Piooners and Grenadiers, solve survivability and repair issues. Should be avaible either Battle Phase 1 or 2, same timing as Brits or later. Better keep Panzergrenadier the way they otherwise they will be too strong.
Is this a good idea?
Bolster should stay doctrinal imo. What really needs to be done is bringing other factions in line with Ostheer instead of buffing everything. If survivability increase is really needed, then either damage reduction against explosives or slight hp increase for models after BP2 or 3.