Breakthrough gives you access to incredibly strong backbone infantry (Panzerfusiliers). These guys are 6-man squads with grenades, AT snare, flares, and G43s. They outclass Volks in every way except in garrison-clearing duties.
Jagdtiger isn't really viable in 1v1, but I've used it before to hard-counter Brits in two scenarios: Churchill+Firefly spam, and Sim City (Emplacements). It requires a TON of support, however.
Luftwaffe gives you cheap Recon (always great to have a heads-up on what your opponent is doing), and Fallschirmjagers, the "poor man's Obers". Glue them to cover (preferably Green Cover) and watch Allied squads melt as they attempt to approach.
However Falls are very squishy, and aside from Valiant Assault (global infantry buff) the doctrine doesn't have much to offer.
Elite Armor is all about the Sturmtiger. Otherwise Signal Relay is useful (Recon is always good), and HEAT shells useful when dealing with Allied heavies/ advanced mediums (IS-2, M26, Churchill, Comet).
The Strumtiger is self-explanatory. You need to have decent supporting AT or you'll get swamped by medium tanks.
Fortifications is very strong if you have a lead in the early and mid game. Plant S-mines everywhere with your Volks and build Tank Traps for cover with your Sturms. Makes your opponent's capping life much harder. Bunkers can be useful to lock down a flank from harassment. The 8.8cm PaK 43 can be very strong against any commander without decent artillery (some commanders that come to mind are Lend Lease, Heavy Cavalry, Vanguard Operations) as it shoots through walls and even ignores smoke. Plus you can 2-shot most allied mediums. 10.5cm leFH 18 is the natural counter to Sim City.
Overwatch is arguably the worst doctrine. While is gives you an insane amount of Recon assets (cap point flares, passive minimap detection, etc) the rest of the doctrine is quite bland.
Thx for your answer
1)yeah that's definetly a shame, panzerfus are both strong and cool looking yet the sturmoffizier implies blobbing which i don't like, jadgtiger simply isn't viable and the off map is meh
2)yeah luftwaffe is definetly good
3)i like elite armor because jadgpanzer 4 is a safer investment, it becomes good against heavies.
4)Fortification looks good too
If i'm back on fuel elite seens a good choice because panther seems unviable in fuel disadvantage and i don't want to cheese over command p
Fortification for good early-mid
What's the best doctrine to recover from an early heavy infantry push and make a comeback, scarvenge, luftwaffe or breakthrough ?