I don't see how that would work. The whole reason the Mortar was placed in T0 was to give USF more diverse build orders and to help deal with MG42 in early game.
Yes but then the problem rises that Wermacht has to deal with rifleman without mg support an they just outclassed them. Of course getting a wehr mortar kind of works out but that is 240 manpower which is another grenadier and more map presence. |
Sturmtiger is good IMO. The puma counters any tank rushes, so it is free to engage infantry without the threat of dying.
That is highly debatable as i dont think 2 pumas would stand chances against tank assault. Now I will say that puma is good against early vehicles like t70 and stuart but I would prefer a p4 or panther.
P.S. No I did not forget the heatshells |
Thread: OKW 22118 Dec 2018, 16:38 PM
This game cannot be won.
If I choose paper, he goes scissor
If I choose scissors, he goes rock
If I choose rock, he chooses paper
I simply cannot auto win with no effort
I want a game like console if I do left-left-left-up-down-right I auto-win while in pvp.
This game is flawed if I cannot auto win with my opponent having no chance of opposing me.
EDIT: Combined arms, of course.
Does not answer my question how do i hold points with puphen |
Thread: OKW 22118 Dec 2018, 15:41 PM
AT mine.
PzFaust.
PzShrek.
Rapuppchen.
JgTiger II.
Use all that against clown car which can come out on minute 1. OK. I mean dont get me wrong puppchen is a good at gun with good for its purposes range. But how do i hold points with it against attack of infantry and vehicles together? |
Thread: OKW 22118 Dec 2018, 15:40 PM
See, thing is, 221 is NOT combat vehicle.
Its armed utility vehicle and nothing more.
It can heal, maphack, boost resources, no other vehicle can do it and this is where its cost is allocated, not its armor or firepower.
Also, 250 is in ost, its pointless to compare it cross faction.
Well what is it doing in elite armour then. I thought elite means the best but instead i get a "buff" truck. NOICE. |
Thread: OKW 22118 Dec 2018, 15:35 PM
Well none of the faction you mentioned has Sturmpioner as starting unit. You can use both together to your opponent lv.
Ok so you have a sturmpioneer. Now on a lot of ocasions what happens is that in order to get sturmpioneer on adequate distance to deal good damage you risk 1 or 2 models already dead. If you dont retreat at that moment you risk squad being dead and i think its how its should be as sturmpioneers are good at ambushes. But the thing is to ambush a vehicle you need AT and guess what, they dont have it except shrek. |
Thread: OKW 22118 Dec 2018, 15:25 PM
It can already be built after having an SWS on the field.
At that point it's good enough to hunt down a sniper or to push off lone squads, HMGs or light vehicles. What light vehicles are we talking about. Clown car has 2 M2HB on it frong and back. Carrier has bren with potential wickers and only light vehicles usa has is M20 car but nobody(i have not seen in a while) goes for it. |
Thread: OKW 22118 Dec 2018, 15:19 PM
weakening their already poor vs OKW early game. In what universe are usf riflemen cant deal with volks? Or soviet penals or british sections? |
Well i dont see how you cant deal with lefh as soviets. |
I will not claim that I or my friend did their best however i just dont understand how such things cant be punished. RIP OKW volks. |