I wouldnt mind seeing an increase to the targetsize as a nerf, same goes for a lot of other vehicles such as m20, m17 I think?(m5+quad), 221, 222, flakht and uc spring to mind. If anything this would simply be a countermeasure to their reliability, currently at guns which are supposedly hard counters have a really hard time dealing with these vehicles, and their target sizes are all over the place ranging from 15 to 20. It should be standardized to 20 imo, to make counters more consistent and worthwhile |
m42 is fine, if anything its a bit overshadowed by how ridicolous the zis gun is |
HUUUUUUUUUUUU8UGEEEEEEEEEEEE |
If any map should be looked at on its influence on the game it is Bayeux and the insane ost dominance on it
I think its less ostheer and more the fact that the right spawn is overall way stronger, its easier to hold the right spawns' cutoff and it has an easy approach to left spawns' cutoff. Ostheer always spawning on right side and ostheer always being picked kinda messes with the metric |
id love to see an experimental change of having engineer as starting unit instead of the section, and adding in a "requisition valentine" tech option similiar to the aec. Maybe even split hammer/ anvil into simple ostheer style t3 and t4, where t3 has centaur, crom, firefly and t4 churchill, comet and maybe sexton? So many ways to make this faction more interesting, but I dont think relic will allow the scope for this |
Please, everyone here knows mortar pit in 1v1s is a big meme and it's barely better in 2v2s.
Yet I see it twice as often as a Lieg. Gee I wonder which of the two is a meme |
It's probably still favoured yes but okw got a lot more tools to deal with them now, schreck pios for UC/aec , backtech for healing and ukf being toned down massively in their early game. And finally earlier obers allowing you to scale faster vs their sections.
I see what you mean and I agree with you here, but this is also why I think the healing and aec timing nerfs are fair. I can definitely see ukf struggling vs ostheer 5men/osttruppen if they remain meta, but hopefully that wont be the case. As for early obers i think thats just falsely advertised, you'll get to obers later in patch with schwerer costing 90Fu instead of 60, only unlocking the lmg as compensation which you'll usually have for your 1st engagement in the live game anyway if you go t4 -> ober -> panzer auth. |
Well you have raketens to break trenches now and leigs if you need vs sandbags. Also you are only talking about mech which is a huge mistake, going battlegroup allows you to get stgs much faster and throw more nades, reinforcing your field presence even further. You also get very cheap healing with it.
.. and you have 6 pounder and mortar pit, reason its not being brought up by either of us until now is because we know you cant rely on either for the majority of engagements across the map. Battlegroup is not bad, but aec vs flakht is not a good matchup for the flak and skipping lightvehicle as okw will make you bleed a large amount vs uc/aec with only raketen to force them away for an occasional repair |
Except okw will now have reliable option to backtech for medics if needed. There is also the fact tommies are much more expensive to reinforce than volks, meaning the fact their healing is getting delayed this much is very painful considering they have a really hard time pushing into entrenched position. Luchs is also getting omega buffed vs garrisons and green cover so you can see the choice of going mech of battlegroup as an actual decision to make in the early game. Volks don't need healing as much as tommies do in the early game.
Its not as if volks are having a free pass on pushing entrenched ukf, only option being incendiary nades that cost muni that you also require for healing and to get stgs just to be able to not get outscaled by bolster sections. I do agree battlegroup is more reliable backtech now, but its stil heaps cheaper to tech a medic squad for ukf, which buggy nature thankfully is also getting addressed |
What about the medical supplies ? Don't you think this is way too harsh on the tommies with the other nerfs they are receiving ? Also I am not sure what you mean by assymetrical when okw has such powerful units at tier 0. Can you even imagine royal engis vs sturms in the early game, it would be pathetic.
Im glad the healing is addressed, comparing it to okw healing(which thankfully is also getting addressed) when going puma the ukf healing options just knocks it out of the park. In your hypothetical scenario you would probably avoid the sturms just as you do in every other allied-okw matchup until you have sections/uc which are super powerful t0 units compared to kubel and volks |