Major is just too overpriced and offer too little in terms of tier offering yes USF tanks are very powerful in right hands and major's abalites can offer good ultility but its simply not enough
but perhaps there can be an alternative solution
1 reduce the major's cost to 90 fuel but add a side teching called chrysler defense aresnal it already exists too. so you see when im not sweating in 1 vs 1 and raging i hop into a all units 180 mod and a bridge map when you first activate the major you can only bulid M10 M8 and Veichle crews to get anything more powerful chrysler defense arsenal needed to be upgraded
2 add a tier 4 elite infantry squad to USF this is something they despeartely need in order to remain compettive in late game im thinking of removing the rangers from the doctrine and add them to BCP then the side tech to upgrade the tanks
same way OKW flak HQ has to while i understand the circumstances are different that OKW flak upgrade to give players a chance to kill it so it cant lock a cut off point down but Major is simply not worth paying 300 MP and 55 fuel or 500 MP and 70 fuel just to enable and then 190 MP to 120 fuel
hows major tier not enough? you get a utility unit FOR FREE that can carry zooks. Thats one utility unit with zooks more than any other faction
m10 should not be a stock unit, its simply too strong for a non-doc unit
usf doesnt need non-doc elite infantry either, rifles are just fine for the most part and t4 rangers would be terrible, even worse timing than in the live version
i suggest you make the tech math for otehr factions first, come back and compare actual numbers, throwing some costs in an empty room and saying its not enough is not a argument